| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 376 | krissninja | 1383 | 14 | 14 | 0 | 0 | 0 | 3 | 1 |
| 377 | minibomer5737@live | — | 14 | 14 | 0 | 0 | 0 | 3 | 2 |
| 378 | privatejhet | 524 | 14 | 14 | 0 | 0 | 0 | 4 | 3 |
| 379 | Ch1n-_-Ch1n@psn | 1221 | 15 | 15 | 0 | 0 | 0 | 3 | 3 |
| 380 | Mentalfreak644 | — | 15 | 15 | 0 | 0 | 0 | 4 | 2 |
| 381 | minion03 | 1336 | 15 | 15 | 0 | 0 | 0 | 4 | 3 |
| 382 | she_-LUV_-sky@psn | — | 15 | 15 | 0 | 0 | 0 | 3 | 3 |
| 383 | Jens109 | 401 | 16 | 16 | 0 | 0 | 0 | 3 | 2 |
| 384 | LEDERFACEuwu@psn | 1123 | 16 | 16 | 0 | 0 | 0 | 1 | 1 |
| 385 | RangerBlaze77@psn | 1591 | 16 | 16 | 0 | 0 | 0 | 4 | 2 |
| 386 | Spydr_Games@psn | — | 16 | 16 | 0 | 0 | 0 | 2 | 1 |
| 387 | depresso02 | — | 16 | 16 | 0 | 0 | 0 | 1 | 1 |
| 388 | eillo435 | — | 16 | 16 | 0 | 0 | 0 | 2 | 2 |
| 389 | Big_chicken_Ba | 1061 | 17 | 17 | 0 | 0 | 0 | 5 | 4 |
| 390 | DRS12HGP@live | — | 17 | 17 | 0 | 0 | 0 | 2 | 1 |
| 391 | WildBillKelsoe | 419 | 17 | 17 | 0 | 0 | 0 | 3 | 3 |
| 392 | nonkinainu | 418 | 17 | 17 | 0 | 0 | 0 | 6 | 3 |
| 393 | Arthur_Hood | 1594 | 18 | 18 | 0 | 0 | 0 | 1 | 1 |
| 394 | Booeyjuice@psn | 1424 | 18 | 18 | 0 | 0 | 0 | 5 | 5 |
| 395 | killer0629 | 1036 | 18 | 18 | 0 | 0 | 0 | 4 | 3 |
| 396 | snipe0998 | — | 18 | 18 | 0 | 0 | 0 | 3 | 3 |
| 397 | MaximillianOz | 1692 | 19 | 19 | 0 | 0 | 0 | 3 | 2 |
| 398 | ZATZURA | 1345 | 19 | 19 | 0 | 0 | 0 | 6 | 6 |
| 399 | ImBlackForSure@psn | — | 20 | 20 | 0 | 0 | 0 | 2 | 2 |
| 400 | Heldenhamme24301 | 1478 | 21 | 21 | 0 | 0 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.