| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1 | Redneck_Rain_Man | 910 | 111 | 111 | 0 | 0 | 0 | 11 | 8 |
| 2 | MaSCHine | 1572 | 87 | 87 | 0 | 0 | 0 | 10 | 8 |
| 3 | Fabriizzy | 955 | 82 | 82 | 0 | 0 | 0 | 14 | 10 |
| 4 | HoldThisAIM9M | 572 | 49 | 49 | 0 | 0 | 0 | 10 | 8 |
| 5 | AYSCross | 917 | 45 | 45 | 0 | 0 | 0 | 13 | 12 |
| 6 | MAlen | 1688 | 44 | 44 | 0 | 0 | 0 | 11 | 10 |
| 7 | RemboSix_R6 | 1464 | 44 | 44 | 0 | 0 | 0 | 5 | 4 |
| 8 | WitBaas06 | 610 | 44 | 44 | 0 | 0 | 0 | 6 | 6 |
| 9 | Ace_of_Osea@psn | 558 | 43 | 43 | 0 | 0 | 0 | 8 | 7 |
| 10 | Skyrad06@live | 400 | 42 | 42 | 0 | 0 | 0 | 9 | 5 |
| 11 | Wig_Bobo | 1329 | 37 | 37 | 0 | 0 | 0 | 6 | 5 |
| 12 | Grim#179 | 1588 | 35 | 35 | 0 | 0 | 0 | 9 | 5 |
| 13 | GrolschRadler | 1666 | 35 | 35 | 0 | 0 | 0 | 4 | 4 |
| 14 | Jr_Black_Baron07 | 2016 | 35 | 35 | 0 | 0 | 0 | 11 | 7 |
| 15 | Lt_Trike | 1697 | 35 | 35 | 0 | 0 | 0 | 6 | 4 |
| 16 | RennMause@live | 1473 | 33 | 33 | 0 | 0 | 0 | 7 | 5 |
| 17 | billybazooka5000 | 400 | 31 | 31 | 0 | 0 | 0 | 5 | 4 |
| 18 | Ch1tly | 400 | 28 | 28 | 0 | 0 | 0 | 6 | 5 |
| 19 | KLaus#1 | 690 | 28 | 28 | 0 | 0 | 0 | 7 | 5 |
| 20 | Kopakkon | 1342 | 28 | 28 | 0 | 0 | 0 | 7 | 6 |
| 21 | SirMongooseII | 1296 | 28 | 28 | 0 | 0 | 0 | 5 | 4 |
| 22 | RF343@live | 400 | 27 | 27 | 0 | 0 | 0 | 3 | 3 |
| 23 | trAshton | — | 27 | 27 | 0 | 0 | 0 | 3 | 2 |
| 24 | Pawelek1135 | 1940 | 26 | 26 | 0 | 0 | 0 | 2 | 2 |
| 25 | ATFlegion@psn | 1005 | 25 | 25 | 0 | 0 | 0 | 6 | 5 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.