| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 976 | Ded_s_berdankoy | 1584 | 63 | 0 | 3 | 60 | 0 | 9 | 7 |
| 977 | DesecratoR | 1141 | 63 | 0 | 5 | 58 | 0 | 5 | 4 |
| 978 | GRACzEK1 | 1593 | 63 | 0 | 5 | 58 | 0 | 6 | 4 |
| 979 | SuperShuki | 670 | 63 | 0 | 6 | 57 | 0 | 10 | 6 |
| 980 | Gradius_dan | 2132 | 64 | 0 | 11 | 53 | 0 | 3 | 3 |
| 981 | wasabi-rojo80@psn | 1091 | 64 | 0 | 2 | 62 | 0 | 7 | 7 |
| 982 | TuziCat | 1593 | 65 | 0 | 1 | 64 | 0 | 7 | 3 |
| 983 | gaben1981 | 1350 | 65 | 0 | 13 | 52 | 0 | 7 | 5 |
| 984 | landed-she43@psn | 837 | 65 | 0 | 8 | 57 | 0 | 6 | 4 |
| 985 | КнязьиГоршок | 1608 | 65 | 0 | 4 | 61 | 0 | 2 | 2 |
| 986 | 汉世宗孝武皇度刘彻 | 1616 | 65 | 0 | 5 | 60 | 0 | 6 | 3 |
| 987 | _veter77_ | 1378 | 66 | 0 | 2 | 64 | 0 | 6 | 5 |
| 988 | jude1234154@psn | 814 | 66 | 0 | 6 | 60 | 0 | 7 | 5 |
| 989 | wherethebox | 1550 | 66 | 0 | 6 | 60 | 0 | 11 | 8 |
| 990 | zwibe | 1506 | 66 | 0 | 3 | 63 | 0 | 5 | 3 |
| 991 | Bomberman99#1 | 1417 | 68 | 0 | 0 | 68 | 0 | 2 | 2 |
| 992 | ClickedFerret20@psn | 562 | 68 | 0 | 1 | 67 | 0 | 5 | 4 |
| 993 | Jacobzm55@live | 866 | 68 | 0 | 4 | 64 | 0 | 4 | 2 |
| 994 | trAp_phArmAcy@psn | 1391 | 68 | 0 | 4 | 64 | 0 | 5 | 4 |
| 995 | verybigplane | 400 | 68 | 0 | 12 | 56 | 0 | 5 | 3 |
| 996 | xxtatercz | — | 68 | 0 | 2 | 66 | 0 | 1 | 1 |
| 997 | -Рокоссовский- | 1876 | 69 | 0 | 1 | 68 | 0 | 5 | 5 |
| 998 | KimJongBilly_YT_ | 2010 | 69 | 0 | 11 | 58 | 0 | 6 | 4 |
| 999 | НочнойДозор | 1032 | 69 | 0 | 10 | 59 | 0 | 9 | 6 |
| 1000 | subarik888 | 1595 | 70 | 0 | 5 | 65 | 0 | 8 | 6 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.