| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 326 | K4IZ | — | 34 | 0 | 6 | 28 | 0 | 3 | 2 |
| 327 | PT-230 | — | 34 | 0 | 3 | 31 | 0 | 1 | 1 |
| 328 | _RamoX_ | 1404 | 34 | 0 | 5 | 29 | 0 | 2 | 2 |
| 329 | jutsu_radiaz | 1646 | 34 | 0 | 3 | 31 | 0 | 5 | 4 |
| 330 | slips_ahead | 1627 | 34 | 0 | 0 | 34 | 0 | 1 | 1 |
| 331 | sorarer | 1694 | 34 | 0 | 0 | 34 | 0 | 2 | 2 |
| 332 | vinyl639 | 1600 | 34 | 0 | 10 | 24 | 0 | 2 | 2 |
| 333 | Bottinelli3@psn | 688 | 33 | 0 | 0 | 33 | 0 | 5 | 2 |
| 334 | ChandeP | — | 33 | 0 | 4 | 29 | 0 | 2 | 2 |
| 335 | Chimplant | 1337 | 33 | 0 | 4 | 29 | 0 | 6 | 6 |
| 336 | Genktarov | 1223 | 33 | 0 | 9 | 24 | 0 | 6 | 6 |
| 337 | KB_bez#1 | — | 33 | 0 | 2 | 31 | 0 | 3 | 3 |
| 338 | Murs848 | — | 33 | 0 | 2 | 31 | 0 | 1 | 1 |
| 339 | NotEat_Mackerel | 1018 | 33 | 0 | 3 | 30 | 0 | 4 | 3 |
| 340 | WildlandFire | 1671 | 33 | 0 | 4 | 29 | 0 | 6 | 3 |
| 341 | kunihin_tmb68 | — | 33 | 0 | 7 | 26 | 0 | 3 | 3 |
| 342 | tclarke06@live | 594 | 33 | 0 | 5 | 28 | 0 | 8 | 5 |
| 343 | theroman199 | — | 33 | 0 | 0 | 33 | 0 | 1 | 1 |
| 344 | Apa67 | 1477 | 32 | 0 | 0 | 32 | 0 | 2 | 2 |
| 345 | Camp | — | 32 | 0 | 8 | 24 | 0 | 2 | 1 |
| 346 | EuAchoQueJáDeu | — | 32 | 0 | 1 | 31 | 0 | 1 | 1 |
| 347 | KSNR-Amatsu_Rizu | 1215 | 32 | 0 | 2 | 30 | 0 | 2 | 2 |
| 348 | KalekI | — | 32 | 0 | 8 | 24 | 0 | 4 | 2 |
| 349 | Max1M- | 2044 | 32 | 0 | 3 | 29 | 0 | 4 | 2 |
| 350 | TheGangBunny (AI) | — | 32 | 0 | 0 | 32 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.