| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 401 | shuma1_ | 437 | 29 | 0 | 5 | 24 | 0 | 4 | 3 |
| 402 | usual_tadpole20@psn | — | 29 | 0 | 0 | 29 | 0 | 2 | 1 |
| 403 | wellingtonabdonr | — | 29 | 0 | 3 | 26 | 0 | 2 | 2 |
| 404 | стич#4 | — | 29 | 0 | 5 | 24 | 0 | 3 | 2 |
| 405 | Benjshaya | — | 28 | 0 | 1 | 27 | 0 | 1 | 1 |
| 406 | CTL0601Hugo@psn | 938 | 28 | 0 | 6 | 22 | 0 | 6 | 3 |
| 407 | CptThrustmor@live | 1510 | 28 | 0 | 9 | 19 | 0 | 4 | 2 |
| 408 | DonkeyStomper | 1715 | 28 | 0 | 6 | 22 | 0 | 2 | 2 |
| 409 | Hingledinkle | 400 | 28 | 0 | 11 | 17 | 0 | 4 | 3 |
| 410 | LinedCircle46@live | 877 | 28 | 0 | 1 | 27 | 0 | 4 | 4 |
| 411 | LuckyIO | 1371 | 28 | 0 | 4 | 24 | 0 | 4 | 2 |
| 412 | MISTERDOSKALLE | — | 28 | 0 | 0 | 28 | 0 | 2 | 1 |
| 413 | PreciousKitty61@live | 645 | 28 | 0 | 3 | 25 | 0 | 1 | 1 |
| 414 | Themanwithaname | — | 28 | 0 | 3 | 25 | 0 | 5 | 2 |
| 415 | donajtharapper@psn | — | 28 | 0 | 0 | 28 | 0 | 2 | 1 |
| 416 | elcheeky1978 | 401 | 28 | 0 | 2 | 26 | 0 | 1 | 1 |
| 417 | jujuztune | 1272 | 28 | 0 | 3 | 25 | 0 | 5 | 3 |
| 418 | toyotekk123@psn | 400 | 28 | 0 | 3 | 25 | 0 | 2 | 1 |
| 419 | ИннаПланетова | 1333 | 28 | 0 | 3 | 25 | 0 | 2 | 1 |
| 420 | -_Alcatraz_- | 1788 | 27 | 0 | 4 | 23 | 0 | 4 | 3 |
| 421 | Banderos_AK111 | 611 | 27 | 0 | 2 | 25 | 0 | 3 | 3 |
| 422 | Britwa46345 | 1601 | 27 | 0 | 2 | 25 | 0 | 2 | 1 |
| 423 | DENIS_25547@psn | 1525 | 27 | 0 | 0 | 27 | 0 | 1 | 1 |
| 424 | Dovakin19 | — | 27 | 0 | 1 | 26 | 0 | 1 | 1 |
| 425 | FLACK_TOASTER | 1642 | 27 | 0 | 7 | 20 | 0 | 4 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.