| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 601 | paydlc | 1547 | 15 | 0 | 2 | 13 | 0 | 3 | 2 |
| 602 | pydotjunkey | — | 15 | 0 | 4 | 11 | 0 | 1 | 1 |
| 603 | 早濑优香___ | 1412 | 15 | 0 | 3 | 12 | 0 | 3 | 3 |
| 604 | 理塘节度使 | 884 | 15 | 0 | 2 | 13 | 0 | 4 | 2 |
| 605 | BlaringBranch60@live | 670 | 14 | 0 | 0 | 14 | 0 | 3 | 2 |
| 606 | GanmoChai | 1476 | 14 | 0 | 4 | 10 | 0 | 1 | 1 |
| 607 | KSHMRX | 1671 | 14 | 0 | 1 | 13 | 0 | 6 | 2 |
| 608 | MarJuJor@live | 516 | 14 | 0 | 0 | 14 | 0 | 2 | 1 |
| 609 | OldSickMonkey | 1046 | 14 | 0 | 4 | 10 | 0 | 1 | 1 |
| 610 | Patrino | — | 14 | 0 | 2 | 12 | 0 | 1 | 1 |
| 611 | Slowhand1980021@live | 626 | 14 | 0 | 6 | 8 | 0 | 2 | 2 |
| 612 | Takote | — | 14 | 0 | 2 | 12 | 0 | 2 | 2 |
| 613 | TobiaszSpecnaz | 1492 | 14 | 0 | 1 | 13 | 0 | 2 | 2 |
| 614 | guarded-night92@psn | — | 14 | 0 | 2 | 12 | 0 | 1 | 1 |
| 615 | kaiser_wt | — | 14 | 0 | 0 | 14 | 0 | 2 | 1 |
| 616 | m683117101 | — | 14 | 0 | 3 | 11 | 0 | 1 | 1 |
| 617 | nebesnii_kapitan | — | 14 | 0 | 2 | 12 | 0 | 3 | 2 |
| 618 | surionather | — | 14 | 0 | 3 | 11 | 0 | 1 | 1 |
| 619 | tnilin12 | 654 | 14 | 0 | 2 | 12 | 0 | 3 | 3 |
| 620 | ttehnik | — | 14 | 0 | 5 | 9 | 0 | 2 | 1 |
| 621 | yaya_monster2000 | 400 | 14 | 0 | 0 | 14 | 0 | 1 | 1 |
| 622 | Antoni38612 | — | 13 | 0 | 4 | 9 | 0 | 2 | 2 |
| 623 | AntoniAnon | 1526 | 13 | 0 | 3 | 10 | 0 | 2 | 2 |
| 624 | BigGapRip | 1209 | 13 | 0 | 1 | 12 | 0 | 2 | 2 |
| 625 | CОНЯ | 894 | 13 | 0 | 2 | 11 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.