| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 101 | Saltynoodle | 678 | 89 | 0 | 2 | 87 | 0 | 9 | 3 |
| 102 | tankavcısı | 745 | 89 | 0 | 13 | 76 | 0 | 9 | 5 |
| 103 | Black_Goku2025@psn | — | 87 | 0 | 1 | 86 | 0 | 2 | 2 |
| 104 | MENTOSNYAK | — | 85 | 0 | 7 | 78 | 0 | 5 | 2 |
| 105 | Bacejlb375 | 1512 | 84 | 0 | 8 | 76 | 0 | 4 | 4 |
| 106 | K0UPE_KOUPE19@psn | 763 | 84 | 0 | 10 | 74 | 0 | 2 | 2 |
| 107 | llxBillyBoyxll | 1956 | 83 | 0 | 15 | 68 | 0 | 7 | 3 |
| 108 | loveless1015 | — | 83 | 0 | 1 | 82 | 0 | 1 | 1 |
| 109 | __Vasilievich__ | 871 | 82 | 0 | 11 | 71 | 0 | 7 | 6 |
| 110 | you_are_autist | 400 | 82 | 0 | 12 | 70 | 0 | 12 | 7 |
| 111 | Krystxff@psn | 1573 | 81 | 0 | 5 | 76 | 0 | 4 | 2 |
| 112 | OZER0330@psn | 511 | 81 | 0 | 3 | 78 | 0 | 5 | 4 |
| 113 | PTK1 | — | 81 | 0 | 6 | 75 | 0 | 4 | 3 |
| 114 | Zubr_blr | 1237 | 81 | 0 | 10 | 71 | 0 | 5 | 3 |
| 115 | bulinihehe | 651 | 81 | 0 | 0 | 81 | 0 | 3 | 3 |
| 116 | universal2000 | 957 | 81 | 0 | 17 | 64 | 0 | 8 | 5 |
| 117 | SMERSH227 | 1984 | 80 | 0 | 7 | 73 | 0 | 7 | 4 |
| 118 | TopAceNL | 1524 | 80 | 0 | 15 | 65 | 0 | 6 | 5 |
| 119 | ---JOHNMAN--- | 1307 | 79 | 0 | 13 | 66 | 0 | 8 | 4 |
| 120 | DerKlempner1887@psn | — | 79 | 0 | 3 | 76 | 0 | 4 | 4 |
| 121 | Canton_Kalon_Lao | 1653 | 78 | 0 | 12 | 66 | 0 | 7 | 5 |
| 122 | Ouni_Boi@psn | 1486 | 76 | 0 | 0 | 76 | 0 | 1 | 1 |
| 123 | PolaWhite | 1537 | 76 | 0 | 5 | 71 | 0 | 7 | 4 |
| 124 | WolfgangStrudel | 1512 | 76 | 0 | 7 | 69 | 0 | 4 | 2 |
| 125 | ZA_Dozor | 1761 | 75 | 0 | 7 | 68 | 0 | 7 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.