| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 726 | Haensken1887@psn | 532 | 43 | 10 | 0 | 33 | 0 | 5 | 5 |
| 727 | Sereg50 | 1700 | 43 | 25 | 0 | 18 | 0 | 8 | 6 |
| 728 | danil_troll | 1021 | 43 | 14 | 0 | 29 | 0 | 6 | 5 |
| 729 | USSR_Tourdmunt | 1414 | 44 | 10 | 0 | 34 | 0 | 5 | 5 |
| 730 | kgrom1 | 1363 | 44 | 20 | 0 | 24 | 0 | 13 | 7 |
| 731 | sairas27 | 1094 | 44 | 27 | 0 | 17 | 0 | 7 | 6 |
| 732 | KFL_KING | 1827 | 45 | 8 | 0 | 37 | 0 | 5 | 2 |
| 733 | VITORP3R3IRA@live | 1869 | 45 | 18 | 0 | 27 | 0 | 1 | 1 |
| 734 | Justmetron | — | 46 | 14 | 0 | 32 | 0 | 4 | 3 |
| 735 | furek80@psn | 400 | 46 | 11 | 0 | 35 | 0 | 7 | 6 |
| 736 | intikam47 | 2154 | 46 | 12 | 0 | 34 | 0 | 6 | 4 |
| 737 | iuchihaItachi-_-@psn | — | 46 | 24 | 0 | 22 | 0 | 6 | 4 |
| 738 | trhaha | — | 46 | 24 | 0 | 22 | 0 | 8 | 4 |
| 739 | warrior_1989 | 1382 | 46 | 17 | 0 | 29 | 0 | 6 | 4 |
| 740 | пиздюкмаксимка | 1653 | 46 | 17 | 0 | 29 | 0 | 4 | 4 |
| 741 | Delphoxes_R_Hot | 1766 | 47 | 15 | 0 | 32 | 0 | 3 | 3 |
| 742 | PonyZeng | 1839 | 47 | 23 | 0 | 24 | 0 | 10 | 4 |
| 743 | warpilot5 | 1406 | 47 | 22 | 0 | 25 | 0 | 8 | 5 |
| 744 | KennedyCao | 1649 | 48 | 13 | 0 | 35 | 0 | 2 | 1 |
| 745 | JoeRogan87 | 1111 | 49 | 23 | 0 | 26 | 0 | 3 | 3 |
| 746 | lukiex | — | 49 | 14 | 0 | 35 | 0 | 8 | 5 |
| 747 | СуперДомкратыч | — | 49 | 16 | 0 | 33 | 0 | 4 | 2 |
| 748 | GipA1986 | 724 | 50 | 26 | 0 | 24 | 0 | 9 | 9 |
| 749 | Lanthoni124 | 1572 | 50 | 33 | 0 | 17 | 0 | 12 | 8 |
| 750 | Bingturong | 983 | 51 | 32 | 0 | 19 | 0 | 12 | 7 |
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.