| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 801 | JorgeBMW | 1775 | 94 | 43 | 0 | 51 | 0 | 8 | 4 |
| 802 | FaceTheBomb | 699 | 95 | 20 | 0 | 75 | 0 | 12 | 8 |
| 803 | MapToBckuu_koT | 1302 | 96 | 51 | 0 | 45 | 0 | 15 | 14 |
| 804 | RobertoElChappo@live | 840 | 98 | 52 | 0 | 46 | 0 | 26 | 21 |
| 805 | HaloRLS@psn | 1270 | 101 | 23 | 0 | 78 | 0 | 7 | 3 |
| 806 | 旅者之誓 | 1170 | 101 | 7 | 0 | 94 | 0 | 15 | 9 |
| 807 | 의지의우월성 | 1602 | 101 | 37 | 0 | 64 | 0 | 7 | 5 |
| 808 | AFAZ83@live | 1077 | 103 | 56 | 0 | 47 | 0 | 14 | 8 |
| 809 | Tvoi_pokoi_51RUS | 408 | 105 | 24 | 0 | 81 | 0 | 15 | 13 |
| 810 | JabbersTheRabbit | 1585 | 106 | 22 | 0 | 84 | 0 | 8 | 5 |
| 811 | ツUSSR_KABACHOKツ | 1483 | 107 | 30 | 0 | 77 | 0 | 15 | 9 |
| 812 | panzer12138ss | 421 | 108 | 38 | 0 | 70 | 0 | 9 | 7 |
| 813 | ToNnA_yRoNa | 689 | 110 | 14 | 0 | 96 | 0 | 10 | 9 |
| 814 | redawg2118@psn | 854 | 110 | 24 | 0 | 86 | 0 | 5 | 5 |
| 815 | Iiwanov | 405 | 113 | 22 | 0 | 91 | 0 | 14 | 13 |
| 816 | raogone | 1643 | 119 | 35 | 0 | 84 | 0 | 17 | 10 |
| 817 | a5993589 | 2072 | 132 | 45 | 0 | 87 | 0 | 20 | 14 |
| 818 | memo3520@psn | 1310 | 136 | 58 | 0 | 78 | 0 | 11 | 6 |
| 819 | PradOs_38rus | 1044 | 147 | 65 | 0 | 82 | 0 | 18 | 12 |
| 820 | rekasheta | 1394 | 156 | 49 | 0 | 107 | 0 | 18 | 12 |
| 821 | KARA4UH | — | 159 | 61 | 0 | 98 | 0 | 11 | 8 |
| 822 | IDKWATTODO | 1711 | 161 | 42 | 0 | 119 | 0 | 13 | 5 |
| 823 | gooey-hardware07@psn | 1104 | 161 | 93 | 0 | 68 | 0 | 14 | 8 |
| 824 | Пахарь_2 | 1437 | 184 | 86 | 0 | 98 | 0 | 23 | 14 |
| 825 | plan_fornavn@psn | 808 | 224 | 32 | 0 | 192 | 0 | 20 | 12 |
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.