| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 276 | elinkin06 | 418 | 24 | 16 | 0 | 8 | 0 | 4 | 3 |
| 277 | MaximusVeryGreat | — | 23 | 13 | 0 | 10 | 0 | 4 | 4 |
| 278 | Popocatepetl930@live | — | 23 | 13 | 0 | 10 | 0 | 4 | 2 |
| 279 | RUsSian_Bias | 1872 | 23 | 18 | 0 | 5 | 0 | 3 | 2 |
| 280 | Sparxy720@psn | 1340 | 23 | 2 | 0 | 21 | 0 | 1 | 1 |
| 281 | Tj101 | 1668 | 23 | 5 | 0 | 18 | 0 | 1 | 1 |
| 282 | USSR_SiDt72 | 1778 | 23 | 11 | 0 | 12 | 0 | 4 | 3 |
| 283 | chaba9ba9 | — | 23 | 11 | 0 | 12 | 0 | 3 | 2 |
| 284 | kokc#5 | 694 | 23 | 14 | 0 | 9 | 0 | 3 | 2 |
| 285 | lethalMachine | 1700 | 23 | 10 | 0 | 13 | 0 | 2 | 2 |
| 286 | mrtoothless@psn | 1244 | 23 | 6 | 0 | 17 | 0 | 2 | 2 |
| 287 | 数学国王姜萍 | 1328 | 23 | 11 | 0 | 12 | 0 | 3 | 3 |
| 288 | Aboringman | 1640 | 22 | 8 | 0 | 14 | 0 | 3 | 2 |
| 289 | Bad_spartak | 1643 | 22 | 6 | 0 | 16 | 0 | 2 | 1 |
| 290 | SWATOXIC | — | 22 | 5 | 0 | 17 | 0 | 3 | 2 |
| 291 | Zacharyashary | 405 | 22 | 5 | 0 | 17 | 0 | 2 | 2 |
| 292 | dupladinamica | 918 | 22 | 12 | 0 | 10 | 0 | 2 | 1 |
| 293 | hydroxgin | 1466 | 22 | 14 | 0 | 8 | 0 | 2 | 1 |
| 294 | liliantobour | — | 22 | 8 | 0 | 14 | 0 | 1 | 1 |
| 295 | malmsteen1995 | 1679 | 22 | 6 | 0 | 16 | 0 | 3 | 3 |
| 296 | nakiyami777@psn | 599 | 22 | 10 | 0 | 12 | 0 | 1 | 1 |
| 297 | von-Pavian | 1800 | 22 | 9 | 0 | 13 | 0 | 4 | 2 |
| 298 | 俄罗斯原神玩家 | 1997 | 22 | 9 | 0 | 13 | 0 | 2 | 2 |
| 299 | 汪伦 | 1488 | 22 | 8 | 0 | 14 | 0 | 4 | 4 |
| 300 | 00QUANTA | 1096 | 21 | 13 | 0 | 8 | 0 | 4 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.