| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 426 | ipbcbrip@psn | 1488 | 17 | 4 | 0 | 13 | 0 | 1 | 1 |
| 427 | lijian_90 | 1567 | 17 | 4 | 0 | 13 | 0 | 3 | 3 |
| 428 | ogasu | 1952 | 17 | 8 | 0 | 9 | 0 | 2 | 1 |
| 429 | patornermasa | — | 17 | 11 | 0 | 6 | 0 | 3 | 1 |
| 430 | wit555tya | — | 17 | 11 | 0 | 6 | 0 | 7 | 6 |
| 431 | Acekiler45 | 1630 | 16 | 11 | 0 | 5 | 0 | 3 | 2 |
| 432 | Carrots_fighter | — | 16 | 2 | 0 | 14 | 0 | 2 | 1 |
| 433 | Gosh | — | 16 | 5 | 0 | 11 | 0 | 5 | 3 |
| 434 | Grizzly8803 | — | 16 | 11 | 0 | 5 | 0 | 3 | 3 |
| 435 | Klaus-Se7en | 1808 | 16 | 6 | 0 | 10 | 0 | 2 | 2 |
| 436 | Kurisu_makise | 1579 | 16 | 9 | 0 | 7 | 0 | 4 | 2 |
| 437 | Locutus_of_War | 1563 | 16 | 10 | 0 | 6 | 0 | 3 | 3 |
| 438 | MoNOKEN | — | 16 | 4 | 0 | 12 | 0 | 1 | 1 |
| 439 | Mrplow | 1650 | 16 | 11 | 0 | 5 | 0 | 3 | 1 |
| 440 | Object155 | 1945 | 16 | 10 | 0 | 6 | 0 | 3 | 2 |
| 441 | OnIyPixel@psn | — | 16 | 4 | 0 | 12 | 0 | 2 | 2 |
| 442 | Otto_carious | 1716 | 16 | 4 | 0 | 12 | 0 | 3 | 2 |
| 443 | PanzerCrew_45 | 1774 | 16 | 8 | 0 | 8 | 0 | 1 | 1 |
| 444 | SSDWJ | 575 | 16 | 3 | 0 | 13 | 0 | 1 | 1 |
| 445 | grighim | 1170 | 16 | 8 | 0 | 8 | 0 | 5 | 5 |
| 446 | leebm | 1886 | 16 | 9 | 0 | 7 | 0 | 3 | 3 |
| 447 | levantengame91 | 449 | 16 | 4 | 0 | 12 | 0 | 2 | 1 |
| 448 | ruiinel | — | 16 | 15 | 0 | 1 | 0 | 4 | 4 |
| 449 | tetos0401 | — | 16 | 11 | 0 | 5 | 0 | 2 | 1 |
| 450 | yuyanheiwen | 1795 | 16 | 7 | 0 | 9 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.