| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 276 | hjhjghg | 553 | 14 | 0 | 5 | 9 | 0 | 4 | 2 |
| 277 | mmmrrrz34 | 1857 | 14 | 0 | 0 | 14 | 0 | 2 | 2 |
| 278 | valiane#1 | 1343 | 14 | 0 | 4 | 10 | 0 | 2 | 1 |
| 279 | ПИДОР88 | 1805 | 14 | 0 | 0 | 14 | 0 | 1 | 1 |
| 280 | KLUMFTOTET | 1363 | 15 | 0 | 9 | 6 | 0 | 6 | 5 |
| 281 | Lang35075 | 1097 | 15 | 0 | 4 | 11 | 0 | 1 | 1 |
| 282 | MARTINSBOMB98 | 1228 | 15 | 0 | 2 | 13 | 0 | 4 | 2 |
| 283 | RaymondPogi | — | 15 | 0 | 0 | 15 | 0 | 1 | 1 |
| 284 | Unter__ | — | 15 | 0 | 3 | 12 | 0 | 1 | 1 |
| 285 | abdsko61 | — | 15 | 0 | 6 | 9 | 0 | 2 | 2 |
| 286 | asquirrel | 898 | 15 | 0 | 0 | 15 | 0 | 3 | 3 |
| 287 | 4ere8apa | 1624 | 16 | 0 | 2 | 14 | 0 | 2 | 1 |
| 288 | Baylorborn | 794 | 16 | 0 | 3 | 13 | 0 | 2 | 2 |
| 289 | BeliefInChaos | 1872 | 16 | 0 | 3 | 13 | 0 | 2 | 2 |
| 290 | Bereg_4 | 2058 | 16 | 0 | 8 | 8 | 0 | 2 | 2 |
| 291 | Bingturong | 1030 | 16 | 0 | 0 | 16 | 0 | 4 | 4 |
| 292 | Darkbeat | 1622 | 16 | 0 | 6 | 10 | 0 | 3 | 2 |
| 293 | Ferr0xx | 1879 | 16 | 0 | 0 | 16 | 0 | 3 | 2 |
| 294 | Fishxx | 1410 | 16 | 0 | 1 | 15 | 0 | 3 | 3 |
| 295 | LongHerui | 1877 | 16 | 0 | 1 | 15 | 0 | 3 | 2 |
| 296 | PTRD-41Enjoyer | 1164 | 16 | 0 | 3 | 13 | 0 | 2 | 1 |
| 297 | Sovao | 1612 | 16 | 0 | 6 | 10 | 0 | 6 | 3 |
| 298 | papercut67@psn | — | 16 | 0 | 2 | 14 | 0 | 1 | 1 |
| 299 | related-eagle7@psn | 1579 | 16 | 0 | 5 | 11 | 0 | 1 | 1 |
| 300 | trackball | — | 16 | 0 | 1 | 15 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.