| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 176 | KickenChick@psn | 664 | 9 | 0 | 0 | 9 | 0 | 1 | 1 |
| 177 | LeoX501st@live | 1698 | 9 | 0 | 1 | 8 | 0 | 1 | 1 |
| 178 | Pilot__lj87p | 1334 | 9 | 0 | 0 | 9 | 0 | 2 | 1 |
| 179 | Shikisima | 1785 | 9 | 0 | 0 | 9 | 0 | 1 | 1 |
| 180 | SirLtlHelmet@live | — | 9 | 0 | 2 | 7 | 0 | 2 | 2 |
| 181 | The_red_kaiser | 1738 | 9 | 0 | 0 | 9 | 0 | 2 | 1 |
| 182 | mrzomby | 858 | 9 | 0 | 0 | 9 | 0 | 1 | 1 |
| 183 | CRUSADERM8 | — | 10 | 0 | 3 | 7 | 0 | 2 | 1 |
| 184 | Carskalot2008 | — | 10 | 0 | 2 | 8 | 0 | 1 | 1 |
| 185 | Kruzoo-_-@psn | 1864 | 10 | 0 | 0 | 10 | 0 | 1 | 1 |
| 186 | MRCoolNo99 | 1098 | 10 | 0 | 5 | 5 | 0 | 1 | 1 |
| 187 | Toaster#39 | — | 10 | 0 | 0 | 10 | 0 | 2 | 1 |
| 188 | elisey1990 | — | 10 | 0 | 0 | 10 | 0 | 1 | 1 |
| 189 | kaarlis | — | 10 | 0 | 0 | 10 | 0 | 3 | 3 |
| 190 | rivenserUA | 1338 | 10 | 0 | 0 | 10 | 0 | 2 | 1 |
| 191 | wearethe1 | 1970 | 10 | 0 | 2 | 8 | 0 | 2 | 2 |
| 192 | ADFX02@live | 915 | 11 | 0 | 0 | 11 | 0 | 1 | 1 |
| 193 | BandyF1234 | 1520 | 11 | 0 | 2 | 9 | 0 | 1 | 1 |
| 194 | BassSlammer17@psn | 1450 | 11 | 0 | 0 | 11 | 0 | 2 | 1 |
| 195 | Blindrunner101@live | 859 | 11 | 0 | 1 | 10 | 0 | 2 | 1 |
| 196 | CAMP702@live | — | 11 | 0 | 0 | 11 | 0 | 2 | 1 |
| 197 | CanadinsRock1@live | 402 | 11 | 0 | 6 | 5 | 0 | 3 | 2 |
| 198 | Clanless | — | 11 | 0 | 3 | 8 | 0 | 2 | 1 |
| 199 | DuckyV1804@live | 1041 | 11 | 0 | 0 | 11 | 0 | 1 | 1 |
| 200 | IIHochmutII | 1104 | 11 | 0 | 0 | 11 | 0 | 3 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.