| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 151 | _smertomor_ | 1725 | 18 | 0 | 5 | 13 | 0 | 6 | 4 |
| 152 | AlbertoChips | 1871 | 17 | 0 | 4 | 13 | 0 | 2 | 1 |
| 153 | MagicCubed@live | 1022 | 17 | 0 | 2 | 15 | 0 | 2 | 1 |
| 154 | lhsteve7 | 1381 | 17 | 0 | 4 | 13 | 0 | 4 | 4 |
| 155 | 醉美多彩贵州 | 1654 | 17 | 0 | 3 | 14 | 0 | 2 | 2 |
| 156 | 4ere8apa | 1560 | 16 | 0 | 2 | 14 | 0 | 2 | 1 |
| 157 | Bereg_4 | 1980 | 16 | 0 | 8 | 8 | 0 | 2 | 2 |
| 158 | Bingturong | 985 | 16 | 0 | 0 | 16 | 0 | 4 | 4 |
| 159 | Darkbeat | 1631 | 16 | 0 | 6 | 10 | 0 | 3 | 2 |
| 160 | Ferr0xx | 1890 | 16 | 0 | 0 | 16 | 0 | 3 | 2 |
| 161 | Fishxx | 1357 | 16 | 0 | 1 | 15 | 0 | 3 | 3 |
| 162 | JohnvonNeumann | 414 | 16 | 0 | 0 | 16 | 0 | 1 | 1 |
| 163 | PTRD-41Enjoyer | 1149 | 16 | 0 | 3 | 13 | 0 | 2 | 1 |
| 164 | Sovao | 1607 | 16 | 0 | 6 | 10 | 0 | 6 | 3 |
| 165 | papercut67@psn | — | 16 | 0 | 2 | 14 | 0 | 1 | 1 |
| 166 | related-eagle7@psn | 1505 | 16 | 0 | 5 | 11 | 0 | 1 | 1 |
| 167 | trackball | — | 16 | 0 | 1 | 15 | 0 | 2 | 1 |
| 168 | Free_mason_1 | 1172 | 15 | 0 | 3 | 12 | 0 | 4 | 3 |
| 169 | KON9258@live | 1132 | 15 | 0 | 2 | 13 | 0 | 4 | 4 |
| 170 | Lang35075 | — | 15 | 0 | 4 | 11 | 0 | 1 | 1 |
| 171 | RaymondPogi | — | 15 | 0 | 0 | 15 | 0 | 1 | 1 |
| 172 | abdsko61 | — | 15 | 0 | 6 | 9 | 0 | 2 | 2 |
| 173 | tim0252Cap64 | 1279 | 15 | 0 | 0 | 15 | 0 | 2 | 2 |
| 174 | AnotherPlayer2 | — | 14 | 0 | 8 | 6 | 0 | 4 | 2 |
| 175 | G0DOFGamez@live | 831 | 14 | 0 | 1 | 13 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.