| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1051 | WackyWavingInf | 1939 | 14 | 0 | 14 | 0 | 0 | 2 | 2 |
| 1052 | Whiteknife1887@psn | — | 14 | 0 | 14 | 0 | 0 | 2 | 1 |
| 1053 | ducphu | 2004 | 14 | 0 | 14 | 0 | 0 | 3 | 2 |
| 1054 | frostbort | — | 14 | 0 | 14 | 0 | 0 | 7 | 4 |
| 1055 | Ambidextrious | 1971 | 15 | 0 | 15 | 0 | 0 | 3 | 1 |
| 1056 | ArcticTurtle155@live | — | 15 | 0 | 15 | 0 | 0 | 1 | 1 |
| 1057 | Athenasjustice33@psn | 1184 | 15 | 0 | 15 | 0 | 0 | 6 | 3 |
| 1058 | Azekenskiiii | 562 | 15 | 0 | 15 | 0 | 0 | 3 | 3 |
| 1059 | Bocman_2#2 | 1399 | 15 | 0 | 15 | 0 | 0 | 3 | 3 |
| 1060 | Doomik288_ | 935 | 15 | 0 | 15 | 0 | 0 | 5 | 4 |
| 1061 | Gamerlord420222@live | — | 15 | 0 | 15 | 0 | 0 | 6 | 3 |
| 1062 | Itzbenz | 1351 | 15 | 0 | 15 | 0 | 0 | 5 | 4 |
| 1063 | Keazd | 1550 | 15 | 0 | 15 | 0 | 0 | 3 | 3 |
| 1064 | MaMiN_OkYpAnT | 1419 | 15 | 0 | 15 | 0 | 0 | 4 | 3 |
| 1065 | RaptoreRex | 1583 | 15 | 0 | 15 | 0 | 0 | 3 | 2 |
| 1066 | Triggergan | 532 | 15 | 0 | 15 | 0 | 0 | 9 | 7 |
| 1067 | svin#8 | 807 | 15 | 0 | 15 | 0 | 0 | 2 | 2 |
| 1068 | Alex2283849@live | 849 | 16 | 0 | 16 | 0 | 0 | 2 | 1 |
| 1069 | DIKTOR47 | — | 16 | 0 | 16 | 0 | 0 | 8 | 3 |
| 1070 | EugeneZh1989@live | — | 16 | 0 | 16 | 0 | 0 | 2 | 1 |
| 1071 | LMS2 | 1188 | 16 | 0 | 16 | 0 | 0 | 3 | 1 |
| 1072 | MilashkaDesu | 1418 | 16 | 0 | 16 | 0 | 0 | 4 | 2 |
| 1073 | MrQaszx | — | 16 | 0 | 16 | 0 | 0 | 5 | 4 |
| 1074 | ScubaStevie1225@live | 1293 | 16 | 0 | 16 | 0 | 0 | 3 | 2 |
| 1075 | StonewaII | 1308 | 16 | 0 | 16 | 0 | 0 | 4 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.