| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1126 | htrosn216c | 859 | 30 | 0 | 30 | 0 | 0 | 11 | 7 |
| 1127 | mitxuni@psn | — | 30 | 0 | 30 | 0 | 0 | 2 | 2 |
| 1128 | Военрук | — | 30 | 0 | 30 | 0 | 0 | 3 | 2 |
| 1129 | brasilianischer_ | 1309 | 31 | 0 | 31 | 0 | 0 | 4 | 3 |
| 1130 | giepup@psn | 1384 | 31 | 0 | 31 | 0 | 0 | 3 | 2 |
| 1131 | Danielraziadr13@psn | 1552 | 32 | 0 | 32 | 0 | 0 | 5 | 4 |
| 1132 | crameringerma568 | 952 | 32 | 0 | 32 | 0 | 0 | 4 | 2 |
| 1133 | GabiZOoM | — | 33 | 0 | 33 | 0 | 0 | 6 | 3 |
| 1134 | More_Vanna20 | 1052 | 34 | 0 | 34 | 0 | 0 | 6 | 5 |
| 1135 | mncwwcnm | 765 | 34 | 0 | 34 | 0 | 0 | 4 | 4 |
| 1136 | temp-431925@psn | — | 35 | 0 | 35 | 0 | 0 | 5 | 4 |
| 1137 | Gootlans | 629 | 36 | 0 | 36 | 0 | 0 | 7 | 7 |
| 1138 | OLEGATORru | 1009 | 36 | 0 | 36 | 0 | 0 | 10 | 9 |
| 1139 | nurgalievevgenij | — | 36 | 0 | 36 | 0 | 0 | 10 | 6 |
| 1140 | E_lemir | 1159 | 37 | 0 | 37 | 0 | 0 | 12 | 8 |
| 1141 | WAOAW | 777 | 37 | 0 | 37 | 0 | 0 | 6 | 4 |
| 1142 | TheKillerShrimp | 1816 | 38 | 0 | 38 | 0 | 0 | 8 | 7 |
| 1143 | H3O1 | 1730 | 40 | 0 | 40 | 0 | 0 | 9 | 7 |
| 1144 | IsnortOldBay@psn | 1357 | 40 | 0 | 40 | 0 | 0 | 9 | 5 |
| 1145 | nuju1333 | 1383 | 40 | 0 | 40 | 0 | 0 | 7 | 6 |
| 1146 | smanred | 813 | 40 | 0 | 40 | 0 | 0 | 5 | 4 |
| 1147 | dr_levsy | 1007 | 41 | 0 | 41 | 0 | 0 | 11 | 8 |
| 1148 | javier2005flores | 1468 | 41 | 0 | 41 | 0 | 0 | 6 | 6 |
| 1149 | TheMamaduke@live | — | 43 | 0 | 43 | 0 | 0 | 5 | 2 |
| 1150 | UnwillingDead@psn | — | 43 | 0 | 43 | 0 | 0 | 7 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.