| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1101 | pancito_con-ap1@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1102 | paphaan@psn | 418 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1103 | pmeese268GGDRO | 501 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1104 | polletta#1 | 1056 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1105 | poyc#1 | 1648 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1106 | przemciaty#1 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1107 | q123#4 | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1108 | qwergs | 558 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1109 | radlerstriker | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1110 | rasmiu_222 | 527 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1111 | ratking420#1 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1112 | raystarmtz11@live | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1113 | reachhop | 1486 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1114 | rigorous-rag50@psn | 1088 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1115 | ringtinkabala | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1116 | rizun_2024 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1117 | rocky22_marciano@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1118 | romadine | 1224 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1119 | rompenavos68 | 970 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1120 | rusty-garage35@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1121 | saba8_2515 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1122 | samu1922e@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1123 | simon45-54 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1124 | sqrczybyk2 | 1555 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1125 | ss-1941_346@psn | 1202 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.