| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1326 | superyologamer7@live | 1426 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1327 | t__-_t__GG3 | 447 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1328 | tarinhensh5 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1329 | temasenin2014 | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1330 | tjappie12345@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1331 | tory25052011#1 | 818 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1332 | towziemniakow | 1112 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1333 | true_man1@psn | 1625 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1334 | tufgamer996 | 1870 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1335 | vadimbvbv | 750 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1336 | vast_ewer15@psn | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1337 | vetoskinm992 | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1338 | vladlen_nasibuli | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1339 | vohuuy16 | 430 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1340 | vovakharytonchuk | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1341 | vvvlvn9 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1342 | wcnwcn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1343 | wladca_much | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1344 | xMeda_CZ | 768 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1345 | xeyser | 782 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1346 | xsoldierx908@psn | 1281 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1347 | yars2005@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1348 | yoruxdexth@psn | 882 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1349 | ytfigeiedhf | 935 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1350 | z1010112 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.