| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 176 | Eroshik331#1 | 1353 | 12 | 0 | 12 | 0 | 0 | 3 | 2 |
| 177 | Kimiyato | 748 | 12 | 0 | 12 | 0 | 0 | 2 | 1 |
| 178 | METODONGEROINOVI | — | 12 | 0 | 12 | 0 | 0 | 1 | 1 |
| 179 | MOT03092012 | — | 12 | 0 | 12 | 0 | 0 | 1 | 1 |
| 180 | Maestro___#1 | 1076 | 12 | 0 | 12 | 0 | 0 | 2 | 2 |
| 181 | Nickylisky | — | 12 | 0 | 12 | 0 | 0 | 1 | 1 |
| 182 | Rigor_bear | 1495 | 12 | 0 | 12 | 0 | 0 | 2 | 2 |
| 183 | UselessRodent | 1150 | 12 | 0 | 12 | 0 | 0 | 1 | 1 |
| 184 | Yuuma___424@psn | 1413 | 12 | 0 | 12 | 0 | 0 | 4 | 1 |
| 185 | aleksandr_korbac | 400 | 12 | 0 | 12 | 0 | 0 | 6 | 5 |
| 186 | artemka2_02 | 412 | 12 | 0 | 12 | 0 | 0 | 6 | 6 |
| 187 | bz212207 | 904 | 12 | 0 | 12 | 0 | 0 | 2 | 1 |
| 188 | fabekVand | 761 | 12 | 0 | 12 | 0 | 0 | 3 | 3 |
| 189 | indo_people1 | — | 12 | 0 | 12 | 0 | 0 | 3 | 2 |
| 190 | jacobhunt2008 | 1101 | 12 | 0 | 12 | 0 | 0 | 2 | 2 |
| 191 | keoe#1 | 1007 | 12 | 0 | 12 | 0 | 0 | 3 | 2 |
| 192 | longer84 | 1514 | 12 | 0 | 12 | 0 | 0 | 6 | 6 |
| 193 | manhattancafe1 | 400 | 12 | 0 | 12 | 0 | 0 | 5 | 5 |
| 194 | volkodav327 | — | 12 | 0 | 12 | 0 | 0 | 1 | 1 |
| 195 | АппаратГольджи | — | 12 | 0 | 12 | 0 | 0 | 2 | 1 |
| 196 | Acéphale | — | 11 | 0 | 11 | 0 | 0 | 3 | 3 |
| 197 | COLA_Lv5@psn | 767 | 11 | 0 | 11 | 0 | 0 | 1 | 1 |
| 198 | Fataldaniel815@live | 991 | 11 | 0 | 11 | 0 | 0 | 1 | 1 |
| 199 | Fighter83 | 701 | 11 | 0 | 11 | 0 | 0 | 6 | 5 |
| 200 | GipA1986 | 724 | 11 | 0 | 11 | 0 | 0 | 4 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.