| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 176 | АРХИТЕКТОР1987 | — | 13 | 0 | 0 | 13 | 0 | 3 | 1 |
| 177 | BOB_PVT-CONKER | 1192 | 14 | 0 | 0 | 14 | 0 | 2 | 1 |
| 178 | Beretz_1980 | 460 | 14 | 0 | 9 | 5 | 0 | 2 | 1 |
| 179 | Ecline88 | — | 14 | 1 | 0 | 13 | 0 | 2 | 2 |
| 180 | HoldOn-IgotThis@psn | 972 | 14 | 0 | 0 | 14 | 0 | 1 | 1 |
| 181 | JasonHoups | — | 14 | 0 | 0 | 14 | 0 | 1 | 1 |
| 182 | Methcuk | 1393 | 14 | 9 | 0 | 5 | 0 | 4 | 3 |
| 183 | ScarletAdara | 1498 | 14 | 5 | 2 | 7 | 0 | 4 | 1 |
| 184 | TimingBison9801@live | 1555 | 14 | 4 | 0 | 10 | 0 | 1 | 1 |
| 185 | belleke_785@psn | 1676 | 14 | 3 | 0 | 11 | 0 | 1 | 1 |
| 186 | hydroxgin | 1464 | 14 | 3 | 0 | 11 | 0 | 3 | 1 |
| 187 | nukefreak | 1158 | 14 | 3 | 0 | 11 | 0 | 2 | 1 |
| 188 | Shafa#2 | 1411 | 15 | 1 | 0 | 14 | 0 | 4 | 2 |
| 189 | B1oTick | — | 16 | 0 | 2 | 14 | 0 | 2 | 1 |
| 190 | Belhbuk | — | 16 | 0 | 0 | 16 | 0 | 1 | 1 |
| 191 | CODLEST4VO@live | — | 16 | 0 | 0 | 16 | 0 | 1 | 1 |
| 192 | Enott43218 | 1331 | 16 | 6 | 0 | 10 | 0 | 3 | 3 |
| 193 | IwantTheMNHR | 1840 | 16 | 0 | 0 | 16 | 0 | 1 | 1 |
| 194 | Oigen131288@psn | 1714 | 16 | 0 | 0 | 16 | 0 | 1 | 1 |
| 195 | WintyFree501 | 1320 | 16 | 5 | 6 | 5 | 0 | 4 | 3 |
| 196 | olfun74 | 704 | 16 | 4 | 0 | 12 | 0 | 3 | 2 |
| 197 | www45a | 680 | 16 | 0 | 0 | 16 | 0 | 2 | 2 |
| 198 | 哥萨克在柏林 | 1652 | 16 | 4 | 0 | 12 | 0 | 2 | 1 |
| 199 | PATEL#6 | 1072 | 17 | 5 | 0 | 12 | 0 | 7 | 5 |
| 200 | ZiminFan | 1464 | 17 | 4 | 0 | 13 | 0 | 3 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.