| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 26 | VladimirKAM | — | 95 | 6 | 0 | 89 | 0 | 5 | 2 |
| 27 | CHN-good-man@psn | 412 | 94 | 2 | 0 | 92 | 0 | 2 | 2 |
| 28 | Jack99999985299@live | 1817 | 94 | 11 | 0 | 83 | 0 | 4 | 3 |
| 29 | ded222ded | 412 | 94 | 16 | 7 | 71 | 0 | 10 | 5 |
| 30 | bappa5ai | 931 | 93 | 9 | 0 | 84 | 0 | 16 | 6 |
| 31 | HADESMOMPO7475@psn | 695 | 90 | 8 | 0 | 82 | 0 | 5 | 4 |
| 32 | dragojim98@live | 1130 | 90 | 14 | 2 | 74 | 0 | 13 | 9 |
| 33 | GipA1986 | 724 | 88 | 8 | 0 | 80 | 0 | 12 | 10 |
| 34 | Tungus48 | 746 | 87 | 12 | 4 | 71 | 0 | 7 | 4 |
| 35 | Royal_Phoenix98@psn | 1663 | 86 | 8 | 1 | 77 | 0 | 4 | 2 |
| 36 | Coalzy | 1667 | 85 | 6 | 4 | 75 | 0 | 4 | 2 |
| 37 | medved_001 | 1651 | 82 | 18 | 3 | 61 | 0 | 13 | 6 |
| 38 | Lokist4444 | 833 | 81 | 7 | 0 | 74 | 0 | 10 | 8 |
| 39 | _сocojambo_ | 1257 | 81 | 18 | 5 | 58 | 0 | 7 | 5 |
| 40 | LeN4N6rAdEc | 949 | 80 | 11 | 3 | 66 | 0 | 10 | 6 |
| 41 | Liss887693@live | 401 | 77 | 2 | 3 | 72 | 0 | 8 | 7 |
| 42 | AlexB8441@live | 400 | 76 | 1 | 5 | 70 | 0 | 12 | 7 |
| 43 | Arte8181 | 859 | 76 | 3 | 4 | 69 | 0 | 12 | 6 |
| 44 | BezHleb2016 | 752 | 76 | 10 | 5 | 61 | 0 | 15 | 11 |
| 45 | generous-juice0@psn | 1388 | 76 | 0 | 0 | 76 | 0 | 3 | 2 |
| 46 | Tsghi_ | 1793 | 75 | 13 | 3 | 59 | 0 | 10 | 6 |
| 47 | 青春吼姆拉不会梦到馒头卡 | 1690 | 75 | 4 | 2 | 69 | 0 | 7 | 5 |
| 48 | Alex_Gordei | 1298 | 73 | 18 | 3 | 52 | 0 | 9 | 7 |
| 49 | kanatasu30@psn | 1375 | 73 | 1 | 4 | 68 | 0 | 4 | 1 |
| 50 | Rntrecôtecuite | 1638 | 70 | 16 | 3 | 51 | 0 | 9 | 7 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.