| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 151 | jordance46812 (AI) | — | 11 | 2 | 0 | 9 | 0 | 2 | 1 |
| 152 | kamiron77 | — | 11 | 2 | 0 | 9 | 0 | 1 | 1 |
| 153 | 1st_ScorpiusDE | — | 12 | 5 | 0 | 7 | 0 | 2 | 1 |
| 154 | Calador1 | 1860 | 12 | 5 | 0 | 7 | 0 | 2 | 1 |
| 155 | DYIN鹅城四郎黄 | 1798 | 12 | 1 | 0 | 11 | 0 | 2 | 1 |
| 156 | Fider01 | 1556 | 12 | 1 | 0 | 11 | 0 | 1 | 1 |
| 157 | Joeygaig@live | 1708 | 12 | 1 | 0 | 11 | 0 | 2 | 1 |
| 158 | RoastCone59 | 1388 | 12 | 5 | 0 | 7 | 0 | 3 | 3 |
| 159 | mainbattletan | 1172 | 12 | 0 | 0 | 12 | 0 | 1 | 1 |
| 160 | shatayev | 1542 | 12 | 0 | 0 | 12 | 0 | 2 | 2 |
| 161 | KFL_lanac | 1231 | 13 | 0 | 0 | 13 | 0 | 1 | 1 |
| 162 | Otto_carious | 1663 | 13 | 3 | 0 | 10 | 0 | 5 | 4 |
| 163 | Thatguy9115 | 1886 | 13 | 0 | 0 | 13 | 0 | 2 | 1 |
| 164 | Twilight_Sky | 1784 | 13 | 7 | 0 | 6 | 0 | 3 | 2 |
| 165 | __kirk__ | — | 13 | 2 | 1 | 10 | 0 | 1 | 1 |
| 166 | blodhound216@psn | 1235 | 13 | 3 | 0 | 10 | 0 | 2 | 2 |
| 167 | dpy91qwm56 | — | 13 | 0 | 0 | 13 | 0 | 1 | 1 |
| 168 | liliantobour | — | 13 | 1 | 2 | 10 | 0 | 1 | 1 |
| 169 | temp-2462709956@psn | 1020 | 13 | 0 | 0 | 13 | 0 | 1 | 1 |
| 170 | xj9agh | — | 13 | 7 | 0 | 6 | 0 | 2 | 1 |
| 171 | Кролик_2035 | 1724 | 13 | 1 | 0 | 12 | 0 | 1 | 1 |
| 172 | 你妈了个逼跟着老子往前冲啊 | 1619 | 13 | 3 | 0 | 10 | 0 | 5 | 4 |
| 173 | -아돌프히틀러- | 1792 | 14 | 2 | 0 | 12 | 0 | 3 | 2 |
| 174 | Deadlyfish73 | 1545 | 14 | 0 | 2 | 12 | 0 | 2 | 2 |
| 175 | VogonFord1 | 1935 | 14 | 13 | 0 | 1 | 0 | 5 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.