| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2876 | Dont_be_bad45@psn | 400 | 24 | 17 | 7 | 0 | 0 | 4 | 3 |
| 2877 | Dramer89 | — | 24 | 11 | 13 | 0 | 0 | 3 | 1 |
| 2878 | DreamBreaker#2 | 2140 | 24 | 14 | 10 | 0 | 0 | 2 | 1 |
| 2879 | FTKTruly@live | 1501 | 24 | 15 | 9 | 0 | 0 | 2 | 2 |
| 2880 | HEAT_Spear_1 | 1142 | 24 | 15 | 9 | 0 | 0 | 2 | 1 |
| 2881 | Happofusagari | — | 24 | 10 | 14 | 0 | 0 | 4 | 3 |
| 2882 | Himler22 | 1056 | 24 | 21 | 3 | 0 | 0 | 3 | 2 |
| 2883 | LillerX99000 | — | 24 | 24 | 0 | 0 | 0 | 2 | 2 |
| 2884 | Marcelikoksu333 | — | 24 | 11 | 13 | 0 | 0 | 4 | 2 |
| 2885 | Norbert_Gottlieb | — | 24 | 16 | 8 | 0 | 0 | 2 | 2 |
| 2886 | Oceean | 1160 | 24 | 16 | 8 | 0 | 0 | 6 | 3 |
| 2887 | Ryder6310@psn | — | 24 | 16 | 8 | 0 | 0 | 2 | 2 |
| 2888 | Sefabeyy | 1777 | 24 | 12 | 12 | 0 | 0 | 1 | 1 |
| 2889 | Tada1565cz | 1070 | 24 | 15 | 9 | 0 | 0 | 7 | 3 |
| 2890 | Tirailleur58srg@live | — | 24 | 20 | 4 | 0 | 0 | 2 | 1 |
| 2891 | TrongleMonch | — | 24 | 20 | 4 | 0 | 0 | 2 | 2 |
| 2892 | Turtle12-man@psn | — | 24 | 16 | 8 | 0 | 0 | 3 | 2 |
| 2893 | ales-ni@psn | — | 24 | 15 | 9 | 0 | 0 | 4 | 2 |
| 2894 | bertycurty23 | — | 24 | 13 | 11 | 0 | 0 | 2 | 2 |
| 2895 | hollywood06 | 602 | 24 | 18 | 6 | 0 | 0 | 5 | 3 |
| 2896 | lorn88 | 800 | 24 | 14 | 10 | 0 | 0 | 3 | 2 |
| 2897 | macelickcomai (AI) | — | 24 | 24 | 0 | 0 | 0 | 2 | 2 |
| 2898 | madcool (AI) | — | 24 | 24 | 0 | 0 | 0 | 1 | 1 |
| 2899 | murbyur63084 (AI) | — | 24 | 24 | 0 | 0 | 0 | 2 | 2 |
| 2900 | pheisenberg | 720 | 24 | 17 | 7 | 0 | 0 | 3 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.