| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2926 | Manola_85 | — | 28 | 18 | 10 | 0 | 0 | 7 | 5 |
| 2927 | NIckTron | 400 | 28 | 20 | 8 | 0 | 0 | 7 | 4 |
| 2928 | SuperHafy | 645 | 28 | 3 | 25 | 0 | 0 | 4 | 2 |
| 2929 | Svängintevänst | — | 28 | 25 | 3 | 0 | 0 | 3 | 2 |
| 2930 | Th3L3g3nd27 | — | 28 | 19 | 9 | 0 | 0 | 4 | 3 |
| 2931 | TrpleTuSeeJR537@live | — | 28 | 12 | 16 | 0 | 0 | 5 | 4 |
| 2932 | Zirohunter | — | 28 | 18 | 10 | 0 | 0 | 4 | 2 |
| 2933 | barcas7 | 1033 | 28 | 19 | 9 | 0 | 0 | 3 | 2 |
| 2934 | chapnap | — | 28 | 5 | 23 | 0 | 0 | 2 | 2 |
| 2935 | fabri_stan@psn | 400 | 28 | 19 | 9 | 0 | 0 | 3 | 2 |
| 2936 | icveripper (AI) | — | 28 | 28 | 0 | 0 | 0 | 2 | 2 |
| 2937 | josi34111 | — | 28 | 12 | 16 | 0 | 0 | 3 | 1 |
| 2938 | jslp26 | — | 28 | 22 | 6 | 0 | 0 | 1 | 1 |
| 2939 | leemanrus | 1215 | 28 | 21 | 7 | 0 | 0 | 2 | 2 |
| 2940 | ligma-4075 | — | 28 | 17 | 11 | 0 | 0 | 2 | 1 |
| 2941 | neymar-is-online@psn | 400 | 28 | 16 | 12 | 0 | 0 | 7 | 5 |
| 2942 | y212837man101 (AI) | — | 28 | 21 | 7 | 0 | 0 | 2 | 1 |
| 2943 | BAAAAAAANNG@live | — | 29 | 9 | 20 | 0 | 0 | 3 | 1 |
| 2944 | DerEisenMeer@live | 1160 | 29 | 16 | 13 | 0 | 0 | 2 | 1 |
| 2945 | Dgixkw | 906 | 29 | 17 | 12 | 0 | 0 | 4 | 1 |
| 2946 | Djomber | — | 29 | 29 | 0 | 0 | 0 | 1 | 1 |
| 2947 | Heades_666@psn | — | 29 | 23 | 6 | 0 | 0 | 3 | 1 |
| 2948 | Holaux2-0@psn | 1170 | 29 | 22 | 7 | 0 | 0 | 3 | 3 |
| 2949 | Ivanthefuzzybear | — | 29 | 20 | 9 | 0 | 0 | 3 | 2 |
| 2950 | JT_Rizza@psn | 680 | 29 | 11 | 18 | 0 | 0 | 8 | 6 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.