| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 301 | Hati1 | — | 40 | 28 | 12 | 0 | 0 | 1 | 1 |
| 302 | HaywireSkyrik@live | 790 | 40 | 27 | 13 | 0 | 0 | 2 | 2 |
| 303 | MEBM_AX47@psn | 758 | 40 | 23 | 17 | 0 | 0 | 7 | 4 |
| 304 | MachoDwarfx420x@live | — | 40 | 19 | 21 | 0 | 0 | 5 | 2 |
| 305 | Minosk | 400 | 40 | 35 | 5 | 0 | 0 | 6 | 2 |
| 306 | OneBaguetteMan | — | 40 | 32 | 8 | 0 | 0 | 1 | 1 |
| 307 | PAULORICARDO | 828 | 40 | 12 | 28 | 0 | 0 | 7 | 5 |
| 308 | RoobToobTwo | 1007 | 40 | 26 | 14 | 0 | 0 | 3 | 3 |
| 309 | Thaydes | 2164 | 40 | 18 | 22 | 0 | 0 | 3 | 2 |
| 310 | chacharito22926@live | — | 40 | 10 | 30 | 0 | 0 | 7 | 3 |
| 311 | lordead_20@psn | — | 40 | 21 | 19 | 0 | 0 | 3 | 3 |
| 312 | madsquash | — | 40 | 19 | 21 | 0 | 0 | 10 | 4 |
| 313 | zeroooo | 400 | 40 | 27 | 13 | 0 | 0 | 5 | 3 |
| 314 | 起義投誠人員簡柏丞 | 1742 | 40 | 27 | 13 | 0 | 0 | 2 | 2 |
| 315 | Evgeniyship | 883 | 39 | 28 | 11 | 0 | 0 | 2 | 1 |
| 316 | MrCribles | 1628 | 39 | 28 | 11 | 0 | 0 | 4 | 3 |
| 317 | Obeyclay1233814@live | — | 39 | 17 | 22 | 0 | 0 | 7 | 5 |
| 318 | Pman1O1@live | — | 39 | 15 | 24 | 0 | 0 | 9 | 6 |
| 319 | RoxyDaDerp | 1035 | 39 | 15 | 24 | 0 | 0 | 9 | 8 |
| 320 | UnKnOwNxCOD@live | 1356 | 39 | 19 | 20 | 0 | 0 | 2 | 1 |
| 321 | guccicumuie@psn | 569 | 39 | 18 | 21 | 0 | 0 | 6 | 5 |
| 322 | ismokecabage | — | 39 | 12 | 27 | 0 | 0 | 2 | 2 |
| 323 | starshina1440 | 434 | 39 | 25 | 14 | 0 | 0 | 5 | 2 |
| 324 | wove_drive5@psn | 400 | 39 | 17 | 22 | 0 | 0 | 7 | 4 |
| 325 | 文秀 | 437 | 39 | 21 | 18 | 0 | 0 | 7 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.