| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 351 | DudeNarude | 1025 | 37 | 22 | 15 | 0 | 0 | 3 | 1 |
| 352 | Gamerboy6787560@live | 400 | 37 | 15 | 22 | 0 | 0 | 6 | 5 |
| 353 | JACKO-T2013@psn | 417 | 37 | 16 | 21 | 0 | 0 | 5 | 3 |
| 354 | M48A3K2 | — | 37 | 27 | 10 | 0 | 0 | 4 | 2 |
| 355 | SAMPSON05 | 1049 | 37 | 21 | 16 | 0 | 0 | 6 | 6 |
| 356 | Taxa_Kifirchik | 852 | 37 | 9 | 1 | 27 | 0 | 1 | 1 |
| 357 | TheDarkness#13 | 1859 | 37 | 22 | 15 | 0 | 0 | 3 | 2 |
| 358 | VertushechkA | — | 37 | 23 | 14 | 0 | 0 | 5 | 2 |
| 359 | Viny2108@psn | 401 | 37 | 28 | 9 | 0 | 0 | 3 | 1 |
| 360 | ZekeLek@psn | 705 | 37 | 22 | 15 | 0 | 0 | 11 | 7 |
| 361 | cmuky1@psn | — | 37 | 15 | 22 | 0 | 0 | 7 | 5 |
| 362 | fabri_7329@psn | — | 37 | 14 | 23 | 0 | 0 | 6 | 5 |
| 363 | ntroll80@live | 422 | 37 | 13 | 24 | 0 | 0 | 7 | 6 |
| 364 | otaviano0058 | — | 37 | 10 | 27 | 0 | 0 | 4 | 2 |
| 365 | yaoguai-1984@psn | — | 37 | 22 | 15 | 0 | 0 | 2 | 1 |
| 366 | Bratensauce | — | 36 | 17 | 19 | 0 | 0 | 5 | 4 |
| 367 | Ethan-2840@psn | — | 36 | 9 | 27 | 0 | 0 | 6 | 3 |
| 368 | FBE_fishstick@psn | 411 | 36 | 13 | 23 | 0 | 0 | 3 | 3 |
| 369 | FunkyDruide | 1226 | 36 | 20 | 16 | 0 | 0 | 5 | 4 |
| 370 | Hotras82311 | 1048 | 36 | 27 | 9 | 0 | 0 | 6 | 4 |
| 371 | Kuro#151 | — | 36 | 16 | 20 | 0 | 0 | 2 | 1 |
| 372 | Levaith | 1423 | 36 | 30 | 6 | 0 | 0 | 5 | 3 |
| 373 | OEKB@psn | 1500 | 36 | 24 | 12 | 0 | 0 | 4 | 3 |
| 374 | Theic_cactus_JC | 583 | 36 | 21 | 15 | 0 | 0 | 3 | 1 |
| 375 | Wolf13381 (AI) | — | 36 | 36 | 0 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.