| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 401 | signal-kenning6@psn | — | 35 | 10 | 25 | 0 | 0 | 3 | 2 |
| 402 | BoorishJeans9@live | — | 34 | 27 | 7 | 0 | 0 | 1 | 1 |
| 403 | BrenoNobreFTW | — | 34 | 21 | 11 | 2 | 0 | 3 | 2 |
| 404 | DemaciaGodGaren | 703 | 34 | 29 | 5 | 0 | 0 | 1 | 1 |
| 405 | Dontragebro | 914 | 34 | 22 | 12 | 0 | 0 | 9 | 4 |
| 406 | GULDAN | — | 34 | 24 | 10 | 0 | 0 | 4 | 3 |
| 407 | Jonlopez7@psn | — | 34 | 12 | 22 | 0 | 0 | 1 | 1 |
| 408 | LuzernerSee@psn | — | 34 | 23 | 11 | 0 | 0 | 6 | 2 |
| 409 | ardoleo | — | 34 | 34 | 0 | 0 | 0 | 3 | 3 |
| 410 | automateck2102@psn | — | 34 | 21 | 13 | 0 | 0 | 3 | 1 |
| 411 | babyOG_bummerru | — | 34 | 30 | 4 | 0 | 0 | 2 | 2 |
| 412 | itsmikey_boi | 775 | 34 | 21 | 13 | 0 | 0 | 5 | 3 |
| 413 | johnwof695 | — | 34 | 16 | 18 | 0 | 0 | 2 | 2 |
| 414 | onda_arcana0@psn | — | 34 | 20 | 14 | 0 | 0 | 7 | 5 |
| 415 | panuturu19 (AI) | — | 34 | 34 | 0 | 0 | 0 | 1 | 1 |
| 416 | pitechochaes | — | 34 | 34 | 0 | 0 | 0 | 2 | 2 |
| 417 | thedestoy | — | 34 | 20 | 14 | 0 | 0 | 4 | 2 |
| 418 | ЧижикМладший | 512 | 34 | 27 | 7 | 0 | 0 | 4 | 4 |
| 419 | Ferret_101_@psn | 756 | 33 | 15 | 18 | 0 | 0 | 6 | 4 |
| 420 | HenkieMartenT | 1565 | 33 | 18 | 15 | 0 | 0 | 5 | 4 |
| 421 | Kelnorim@psn | 400 | 33 | 24 | 9 | 0 | 0 | 6 | 4 |
| 422 | LuVu4iK | 449 | 33 | 30 | 3 | 0 | 0 | 1 | 1 |
| 423 | MICKMATE1@psn | 924 | 33 | 12 | 21 | 0 | 0 | 5 | 3 |
| 424 | Tojima5895@live | — | 33 | 22 | 11 | 0 | 0 | 3 | 2 |
| 425 | Velkopopovickii@live | — | 33 | 29 | 4 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.