| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 51 | themac985@psn | 889 | 101 | 57 | 44 | 0 | 0 | 8 | 6 |
| 52 | Feebleleopard | 1473 | 97 | 93 | 4 | 0 | 0 | 11 | 6 |
| 53 | Leke-da-freak30@psn | 424 | 97 | 56 | 41 | 0 | 0 | 14 | 9 |
| 54 | mr_moroz1982 | 1226 | 97 | 62 | 35 | 0 | 0 | 14 | 8 |
| 55 | Superking_Steve#1 | — | 95 | 50 | 45 | 0 | 0 | 17 | 5 |
| 56 | thegunner743 | — | 95 | 64 | 31 | 0 | 0 | 3 | 2 |
| 57 | Beart3x | 1583 | 92 | 43 | 49 | 0 | 0 | 2 | 1 |
| 58 | CerealAutist | 1075 | 92 | 64 | 28 | 0 | 0 | 21 | 10 |
| 59 | OrphanAbolisher | — | 92 | 29 | 63 | 0 | 0 | 9 | 4 |
| 60 | Balandis#1 | 652 | 91 | 58 | 33 | 0 | 0 | 12 | 8 |
| 61 | Ch1n-_-Ch1n@psn | 1218 | 91 | 73 | 18 | 0 | 0 | 5 | 3 |
| 62 | SlyCooperGR@psn | 1780 | 90 | 69 | 21 | 0 | 0 | 5 | 3 |
| 63 | Owen706@live | — | 88 | 63 | 25 | 0 | 0 | 11 | 8 |
| 64 | TMarshMM | 1471 | 88 | 56 | 32 | 0 | 0 | 9 | 7 |
| 65 | TeoJr#1 | 1208 | 88 | 61 | 27 | 0 | 0 | 7 | 7 |
| 66 | Zuritan | 838 | 88 | 61 | 27 | 0 | 0 | 12 | 8 |
| 67 | TheRedDoctor | 1174 | 87 | 67 | 20 | 0 | 0 | 9 | 6 |
| 68 | Ajammybasty@live | — | 85 | 57 | 28 | 0 | 0 | 1 | 1 |
| 69 | Go-Blue-8389@psn | 419 | 84 | 60 | 24 | 0 | 0 | 11 | 7 |
| 70 | Kuklinskii | — | 84 | 42 | 42 | 0 | 0 | 5 | 2 |
| 71 | 阿乐_yue_今天吃法棍 | — | 82 | 55 | 27 | 0 | 0 | 4 | 3 |
| 72 | Atlas0909 | 1214 | 81 | 59 | 22 | 0 | 0 | 11 | 4 |
| 73 | Ethelwulf8251@live | — | 81 | 42 | 39 | 0 | 0 | 11 | 4 |
| 74 | KimJongUnFan484@live | 1634 | 81 | 56 | 25 | 0 | 0 | 10 | 6 |
| 75 | ScoobyJew#51 | 893 | 81 | 43 | 38 | 0 | 0 | 11 | 6 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.