| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 101 | OnetimeJeans748@live | — | 20 | 20 | 0 | 0 | 0 | 3 | 2 |
| 102 | переплат | 561 | 20 | 20 | 0 | 0 | 0 | 1 | 1 |
| 103 | Andr0malius | — | 21 | 21 | 0 | 0 | 0 | 1 | 1 |
| 104 | Gary-Tard | 1642 | 22 | 22 | 0 | 0 | 0 | 2 | 2 |
| 105 | Grahambino1212@live | 1163 | 22 | 22 | 0 | 0 | 0 | 2 | 2 |
| 106 | Scoz66155 | 1708 | 22 | 22 | 0 | 0 | 0 | 2 | 1 |
| 107 | _zloy_gusss_ | 1356 | 22 | 22 | 0 | 0 | 0 | 2 | 1 |
| 108 | mexstR1K3R@psn | 1246 | 22 | 22 | 0 | 0 | 0 | 1 | 1 |
| 109 | SufficedGoop@live | — | 23 | 23 | 0 | 0 | 0 | 1 | 1 |
| 110 | Vidoc_13 | 1721 | 23 | 23 | 0 | 0 | 0 | 2 | 1 |
| 111 | FEDOSIY | 1138 | 24 | 24 | 0 | 0 | 0 | 2 | 2 |
| 112 | Pchyola | 866 | 24 | 24 | 0 | 0 | 0 | 2 | 2 |
| 113 | CGF54688 | 1348 | 25 | 25 | 0 | 0 | 0 | 2 | 2 |
| 114 | Gracedmarcus | — | 25 | 25 | 0 | 0 | 0 | 2 | 1 |
| 115 | 北美反日本法西斯军国主义主义联盟 | 1677 | 25 | 25 | 0 | 0 | 0 | 2 | 2 |
| 116 | CrestedPizza371@live | 1703 | 26 | 26 | 0 | 0 | 0 | 2 | 1 |
| 117 | F40x3i@psn | 1351 | 26 | 26 | 0 | 0 | 0 | 4 | 2 |
| 118 | Nowyouseeme | 1088 | 26 | 26 | 0 | 0 | 0 | 3 | 2 |
| 119 | bouchacka@live | 864 | 26 | 26 | 0 | 0 | 0 | 2 | 2 |
| 120 | zhaoyue24 | 1514 | 26 | 26 | 0 | 0 | 0 | 2 | 2 |
| 121 | kurassi | 1610 | 27 | 27 | 0 | 0 | 0 | 3 | 3 |
| 122 | tomatensoepistof@psn | 1599 | 27 | 27 | 0 | 0 | 0 | 2 | 2 |
| 123 | Almighty_Yeknom | 1462 | 28 | 28 | 0 | 0 | 0 | 2 | 2 |
| 124 | Bax_To_Tarantula | 1563 | 28 | 28 | 0 | 0 | 0 | 1 | 1 |
| 125 | GearREX | 879 | 28 | 28 | 0 | 0 | 0 | 4 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.