| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 101 | Maraz6s | 1426 | 15 | 15 | 0 | 0 | 0 | 1 | 1 |
| 102 | TuftedRuby348@live | 424 | 15 | 15 | 0 | 0 | 0 | 3 | 1 |
| 103 | corsairxjb@psn | — | 15 | 15 | 0 | 0 | 0 | 2 | 2 |
| 104 | CPTDarling | 1554 | 14 | 14 | 0 | 0 | 0 | 2 | 2 |
| 105 | Hercules_DCrack | — | 14 | 14 | 0 | 0 | 0 | 1 | 1 |
| 106 | Qiiq | 449 | 14 | 14 | 0 | 0 | 0 | 2 | 2 |
| 107 | 滚回去把HVAR射你妈B里 | 960 | 14 | 14 | 0 | 0 | 0 | 4 | 3 |
| 108 | MiguelRiviera@live | — | 13 | 13 | 0 | 0 | 0 | 1 | 1 |
| 109 | OmidBegAze | 1424 | 13 | 13 | 0 | 0 | 0 | 1 | 1 |
| 110 | ROYx_GOOD@psn | — | 13 | 13 | 0 | 0 | 0 | 3 | 2 |
| 111 | WRIATHalien | 1078 | 13 | 13 | 0 | 0 | 0 | 1 | 1 |
| 112 | bbthegamer4962@live | 1302 | 13 | 13 | 0 | 0 | 0 | 1 | 1 |
| 113 | temp-99885434@psn | 1104 | 13 | 13 | 0 | 0 | 0 | 2 | 2 |
| 114 | КвазиМод | 1967 | 13 | 13 | 0 | 0 | 0 | 1 | 1 |
| 115 | LocalMan700@psn | 716 | 12 | 12 | 0 | 0 | 0 | 2 | 1 |
| 116 | TAXEVADER | 1565 | 12 | 12 | 0 | 0 | 0 | 1 | 1 |
| 117 | _blank_45543 | 1035 | 12 | 12 | 0 | 0 | 0 | 1 | 1 |
| 118 | Рохан | 1606 | 12 | 12 | 0 | 0 | 0 | 1 | 1 |
| 119 | Fazer8484@psn | — | 11 | 11 | 0 | 0 | 0 | 1 | 1 |
| 120 | MikeTheMushroom#1 | 1798 | 11 | 11 | 0 | 0 | 0 | 1 | 1 |
| 121 | MistaAve88@live | 1618 | 11 | 11 | 0 | 0 | 0 | 3 | 2 |
| 122 | SneakyBeaky | 1344 | 11 | 11 | 0 | 0 | 0 | 2 | 1 |
| 123 | Jawsss | 1547 | 10 | 10 | 0 | 0 | 0 | 1 | 1 |
| 124 | KomradeKal4250@live | 410 | 10 | 10 | 0 | 0 | 0 | 1 | 1 |
| 125 | Niedercoole | — | 10 | 10 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.