| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 626 | StGGC_Rukuriri@psn | 1905 | 102 | 83 | 19 | 0 | 0 | 8 | 5 |
| 627 | Themodernwar | 1144 | 103 | 48 | 55 | 0 | 0 | 7 | 5 |
| 628 | LLamaboi4270@live | 400 | 104 | 79 | 25 | 0 | 0 | 5 | 3 |
| 629 | 1DHL1 | 1314 | 105 | 91 | 14 | 0 | 0 | 4 | 2 |
| 630 | HoraceSpeed@live | 1587 | 105 | 96 | 9 | 0 | 0 | 1 | 1 |
| 631 | aran4283@psn | — | 109 | 89 | 20 | 0 | 0 | 4 | 2 |
| 632 | Fryl00 | 1405 | 113 | 79 | 34 | 0 | 0 | 5 | 4 |
| 633 | ManOFWar | 942 | 121 | 75 | 46 | 0 | 0 | 9 | 6 |
| 634 | PenembakKontol | 1080 | 122 | 96 | 26 | 0 | 0 | 5 | 2 |
| 635 | Telestoe@live | 1088 | 124 | 114 | 10 | 0 | 0 | 7 | 4 |
| 636 | OggeKing | 1944 | 129 | 106 | 23 | 0 | 0 | 7 | 6 |
| 637 | SwellLimetime@live | 1514 | 131 | 98 | 33 | 0 | 0 | 2 | 2 |
| 638 | s1813239321 | 400 | 135 | 118 | 17 | 0 | 0 | 7 | 4 |
| 639 | 0JL | — | 136 | 109 | 27 | 0 | 0 | 13 | 5 |
| 640 | Anicetuss | 1482 | 137 | 112 | 25 | 0 | 0 | 6 | 2 |
| 641 | Fachadrilo@psn | 949 | 137 | 79 | 58 | 0 | 0 | 2 | 1 |
| 642 | IR0bb0Ix@live | 786 | 144 | 117 | 27 | 0 | 0 | 9 | 7 |
| 643 | Pray_To_RNGesus | 1527 | 144 | 129 | 15 | 0 | 0 | 7 | 7 |
| 644 | RESTOREBRITAIN | 1396 | 147 | 87 | 60 | 0 | 0 | 10 | 6 |
| 645 | The_Stuart | 1163 | 151 | 110 | 41 | 0 | 0 | 15 | 13 |
| 646 | asdfgrfggew | 400 | 159 | 130 | 29 | 0 | 0 | 15 | 10 |
| 647 | rhacodactylus_ge@psn | — | 162 | 135 | 27 | 0 | 0 | 4 | 3 |
| 648 | Rixyl | — | 170 | 134 | 36 | 0 | 0 | 5 | 4 |
| 649 | AMPHEADSHOTX@live | 1777 | 228 | 188 | 40 | 0 | 0 | 10 | 5 |
| 650 | PrimusWarlord@psn | 410 | 232 | 194 | 38 | 0 | 0 | 21 | 12 |
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.