| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 126 | EclipsusI@live | 1388 | 38 | 34 | 4 | 0 | 0 | 3 | 3 |
| 127 | Jammer1113@psn | 696 | 38 | 23 | 15 | 0 | 0 | 6 | 6 |
| 128 | Zombieman8404 | 1953 | 38 | 34 | 4 | 0 | 0 | 1 | 1 |
| 129 | ceylankaan56 | — | 38 | 22 | 16 | 0 | 0 | 4 | 2 |
| 130 | GarmaVonDetroit | 1651 | 37 | 32 | 5 | 0 | 0 | 4 | 3 |
| 131 | Owen_1994 | 1806 | 37 | 28 | 9 | 0 | 0 | 1 | 1 |
| 132 | T29Skorpion@live | 871 | 37 | 28 | 9 | 0 | 0 | 1 | 1 |
| 133 | balbyliator | 997 | 37 | 26 | 11 | 0 | 0 | 2 | 2 |
| 134 | Skulduggery501 | — | 36 | 30 | 6 | 0 | 0 | 2 | 1 |
| 135 | AchtColaAchtBier@psn | 1719 | 35 | 26 | 9 | 0 | 0 | 1 | 1 |
| 136 | NSG_IzeBerK | 855 | 35 | 26 | 9 | 0 | 0 | 1 | 1 |
| 137 | OlegChalik | 1051 | 35 | 22 | 13 | 0 | 0 | 3 | 1 |
| 138 | Wyattmech16@live | — | 35 | 27 | 8 | 0 | 0 | 7 | 3 |
| 139 | Khorgrim | 1066 | 34 | 30 | 4 | 0 | 0 | 2 | 2 |
| 140 | KillaCreepa07@live | — | 34 | 27 | 7 | 0 | 0 | 1 | 1 |
| 141 | SpuriousTrack | 1202 | 34 | 19 | 15 | 0 | 0 | 2 | 2 |
| 142 | SuperbNanito@live | — | 34 | 29 | 5 | 0 | 0 | 2 | 1 |
| 143 | barynox@psn | — | 34 | 26 | 8 | 0 | 0 | 2 | 1 |
| 144 | comander1416@live | 1533 | 34 | 29 | 5 | 0 | 0 | 3 | 2 |
| 145 | cz3cxn33@live | — | 34 | 28 | 6 | 0 | 0 | 5 | 3 |
| 146 | realizacia | 1559 | 34 | 27 | 7 | 0 | 0 | 2 | 2 |
| 147 | resterster | — | 34 | 24 | 10 | 0 | 0 | 3 | 1 |
| 148 | saihan_pro@psn | 894 | 34 | 32 | 2 | 0 | 0 | 3 | 2 |
| 149 | CalloftheMATT@live | 1251 | 33 | 27 | 6 | 0 | 0 | 2 | 1 |
| 150 | Makekkkk | 1417 | 33 | 24 | 9 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.