| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 151 | SarkastoBall98 | — | 33 | 28 | 5 | 0 | 0 | 2 | 1 |
| 152 | aoliguo | 1602 | 33 | 26 | 7 | 0 | 0 | 1 | 1 |
| 153 | granigimo_2 | — | 33 | 25 | 8 | 0 | 0 | 6 | 3 |
| 154 | mightwinmightnot@psn | 741 | 33 | 30 | 3 | 0 | 0 | 4 | 4 |
| 155 | soldatgo | 650 | 33 | 27 | 6 | 0 | 0 | 2 | 1 |
| 156 | butler12346@live | 1229 | 32 | 25 | 7 | 0 | 0 | 3 | 3 |
| 157 | lololalalabala12 | 768 | 32 | 16 | 16 | 0 | 0 | 3 | 1 |
| 158 | ryanfog45 | 1190 | 32 | 17 | 15 | 0 | 0 | 2 | 2 |
| 159 | Juggernaut2775@live | — | 31 | 26 | 5 | 0 | 0 | 1 | 1 |
| 160 | ObliviousCage | 1822 | 31 | 30 | 1 | 0 | 0 | 3 | 3 |
| 161 | hunly | 1382 | 31 | 28 | 3 | 0 | 0 | 3 | 3 |
| 162 | inudi | 1161 | 31 | 30 | 1 | 0 | 0 | 1 | 1 |
| 163 | quinnvasquez | 689 | 31 | 28 | 3 | 0 | 0 | 2 | 2 |
| 164 | serdho@psn | 400 | 31 | 19 | 12 | 0 | 0 | 4 | 3 |
| 165 | Jnation2012@psn | — | 30 | 20 | 10 | 0 | 0 | 3 | 2 |
| 166 | MORBIUS#2 | 1325 | 30 | 20 | 10 | 0 | 0 | 1 | 1 |
| 167 | PLZKILLME | — | 30 | 18 | 12 | 0 | 0 | 3 | 2 |
| 168 | Panzer4H3933@live | — | 30 | 28 | 2 | 0 | 0 | 3 | 1 |
| 169 | Tintin | 1969 | 30 | 26 | 4 | 0 | 0 | 2 | 2 |
| 170 | masterloll | 400 | 30 | 25 | 5 | 0 | 0 | 1 | 1 |
| 171 | mbr90015 | 1500 | 30 | 19 | 11 | 0 | 0 | 4 | 2 |
| 172 | BellaCullen93@psn | 1262 | 29 | 26 | 3 | 0 | 0 | 1 | 1 |
| 173 | Gymislife69@psn | 520 | 29 | 11 | 18 | 0 | 0 | 1 | 1 |
| 174 | Lemonquences | 1935 | 29 | 19 | 10 | 0 | 0 | 3 | 2 |
| 175 | Prentiss25 | 1056 | 29 | 24 | 5 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.