| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 176 | SPAM9575@live | 1596 | 24 | 23 | 1 | 0 | 0 | 1 | 1 |
| 177 | SoftWhiteWolf@live | 1436 | 24 | 11 | 13 | 0 | 0 | 4 | 3 |
| 178 | WinterElliott@live | 1258 | 24 | 19 | 5 | 0 | 0 | 1 | 1 |
| 179 | bobek78#1 | 535 | 24 | 21 | 3 | 0 | 0 | 2 | 1 |
| 180 | thenameskas | — | 24 | 18 | 6 | 0 | 0 | 1 | 1 |
| 181 | 37 | 1187 | 25 | 14 | 11 | 0 | 0 | 3 | 1 |
| 182 | Bossarceau@live | 546 | 25 | 18 | 7 | 0 | 0 | 3 | 3 |
| 183 | Luckau_bCVYKeWW@psn | 1226 | 25 | 20 | 5 | 0 | 0 | 1 | 1 |
| 184 | Royal4212@live | 860 | 25 | 20 | 5 | 0 | 0 | 1 | 1 |
| 185 | Beammin | — | 26 | 22 | 4 | 0 | 0 | 1 | 1 |
| 186 | combat228 | — | 26 | 21 | 5 | 0 | 0 | 2 | 1 |
| 187 | medved_001 | 1651 | 26 | 21 | 5 | 0 | 0 | 5 | 3 |
| 188 | KorsaR73 | — | 27 | 17 | 10 | 0 | 0 | 1 | 1 |
| 189 | Shadow7088 | 514 | 27 | 19 | 8 | 0 | 0 | 3 | 1 |
| 190 | mountainlion941@live | 1497 | 27 | 21 | 6 | 0 | 0 | 1 | 1 |
| 191 | Fenixlml@psn | 790 | 28 | 27 | 1 | 0 | 0 | 2 | 2 |
| 192 | HEEESKR | 1511 | 28 | 23 | 5 | 0 | 0 | 3 | 2 |
| 193 | erickfabp | 723 | 28 | 25 | 3 | 0 | 0 | 3 | 1 |
| 194 | Downhunter | 1247 | 29 | 26 | 3 | 0 | 0 | 3 | 3 |
| 195 | kurogane0017 | 605 | 29 | 21 | 8 | 0 | 0 | 1 | 1 |
| 196 | olSwanson88@live | — | 29 | 22 | 7 | 0 | 0 | 1 | 1 |
| 197 | thruster75 | 1434 | 29 | 23 | 6 | 0 | 0 | 4 | 4 |
| 198 | BranHayward@live | 615 | 30 | 25 | 5 | 0 | 0 | 6 | 4 |
| 199 | callous504apple@psn | 1136 | 30 | 21 | 9 | 0 | 0 | 2 | 2 |
| 200 | jam20023421@live | 656 | 30 | 18 | 12 | 0 | 0 | 3 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.