| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 251 | MoaKTDann@live | 641 | 19 | 17 | 2 | 0 | 0 | 4 | 3 |
| 252 | shekhirev | 1569 | 19 | 9 | 10 | 0 | 0 | 1 | 1 |
| 253 | Kiwi- | 1767 | 20 | 14 | 6 | 0 | 0 | 2 | 2 |
| 254 | Krillori | 735 | 20 | 17 | 3 | 0 | 0 | 1 | 1 |
| 255 | SpecialJSlice@live | — | 20 | 12 | 8 | 0 | 0 | 1 | 1 |
| 256 | sentinelaisutamu | 1490 | 20 | 16 | 4 | 0 | 0 | 3 | 2 |
| 257 | vadimdidak | 898 | 20 | 17 | 3 | 0 | 0 | 4 | 2 |
| 258 | vendetta5353975@live | — | 20 | 15 | 5 | 0 | 0 | 1 | 1 |
| 259 | PiPezslales1 | — | 21 | 13 | 8 | 0 | 0 | 2 | 1 |
| 260 | sombra200283897@live | — | 21 | 20 | 1 | 0 | 0 | 4 | 2 |
| 261 | EszkerMeszker | 1646 | 22 | 16 | 6 | 0 | 0 | 5 | 3 |
| 262 | Sky_TH_ | 1434 | 22 | 19 | 3 | 0 | 0 | 2 | 1 |
| 263 | codex1 | 1073 | 22 | 19 | 3 | 0 | 0 | 2 | 1 |
| 264 | eanco_sacr | 1072 | 22 | 14 | 8 | 0 | 0 | 2 | 1 |
| 265 | -Mini- | — | 23 | 11 | 12 | 0 | 0 | 2 | 1 |
| 266 | CT2559comand@live | 1423 | 23 | 14 | 9 | 0 | 0 | 3 | 2 |
| 267 | JJandWeasel@live | 400 | 23 | 19 | 4 | 0 | 0 | 3 | 3 |
| 268 | METALFACEDOOM | 1255 | 23 | 19 | 4 | 0 | 0 | 3 | 1 |
| 269 | Mrcat8444 | 1800 | 23 | 19 | 4 | 0 | 0 | 1 | 1 |
| 270 | TMLN98 | 1682 | 23 | 19 | 4 | 0 | 0 | 2 | 1 |
| 271 | TheChosen19145@live | — | 23 | 6 | 17 | 0 | 0 | 4 | 2 |
| 272 | bety06@psn | 1330 | 23 | 18 | 5 | 0 | 0 | 4 | 3 |
| 273 | carefulcurves@psn | 1647 | 23 | 19 | 4 | 0 | 0 | 2 | 1 |
| 274 | i_wilkes | — | 23 | 21 | 2 | 0 | 0 | 4 | 4 |
| 275 | Foconejo44@live | 844 | 24 | 14 | 10 | 0 | 0 | 3 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.