| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 226 | Rexximus501@psn | 1676 | 34 | 26 | 8 | 0 | 0 | 1 | 1 |
| 227 | Thai_Uraki | 1178 | 34 | 28 | 6 | 0 | 0 | 3 | 2 |
| 228 | MixOp8964@live | 1058 | 33 | 24 | 9 | 0 | 0 | 2 | 1 |
| 229 | QuickStart98 | 1240 | 33 | 20 | 13 | 0 | 0 | 2 | 2 |
| 230 | Geanze1 | 1602 | 32 | 29 | 3 | 0 | 0 | 5 | 3 |
| 231 | ScaryBunny03052@live | — | 32 | 24 | 8 | 0 | 0 | 2 | 1 |
| 232 | THe_Clamburglar | — | 32 | 25 | 7 | 0 | 0 | 3 | 2 |
| 233 | draktattoo@live | — | 32 | 29 | 3 | 0 | 0 | 3 | 2 |
| 234 | DrSmallarms2 | 1088 | 31 | 31 | 0 | 0 | 0 | 1 | 1 |
| 235 | Enot_Oskvernitel | 1258 | 31 | 23 | 8 | 0 | 0 | 4 | 2 |
| 236 | FinalPancake353@live | — | 31 | 23 | 8 | 0 | 0 | 4 | 3 |
| 237 | YesMrFranco@live | 409 | 31 | 27 | 4 | 0 | 0 | 3 | 2 |
| 238 | vez_discreta6@psn | — | 31 | 28 | 3 | 0 | 0 | 2 | 2 |
| 239 | Dstar_1994@psn | 400 | 30 | 24 | 6 | 0 | 0 | 1 | 1 |
| 240 | McSchultzy | 1731 | 30 | 16 | 14 | 0 | 0 | 2 | 1 |
| 241 | patrickyyan | — | 30 | 15 | 15 | 0 | 0 | 1 | 1 |
| 242 | 郭敏各命钧 | 400 | 30 | 16 | 14 | 0 | 0 | 7 | 4 |
| 243 | MaddMadye93@psn | — | 29 | 22 | 7 | 0 | 0 | 7 | 4 |
| 244 | Westarino | 1780 | 29 | 26 | 3 | 0 | 0 | 2 | 1 |
| 245 | reflex-shampoo3@psn | — | 29 | 28 | 1 | 0 | 0 | 3 | 1 |
| 246 | silas#14 | 693 | 29 | 22 | 7 | 0 | 0 | 4 | 3 |
| 247 | Anagisar | 558 | 28 | 26 | 2 | 0 | 0 | 1 | 1 |
| 248 | GorRothplays | 1388 | 28 | 27 | 1 | 0 | 0 | 1 | 1 |
| 249 | Rooneytherooster | 1546 | 28 | 19 | 9 | 0 | 0 | 4 | 1 |
| 250 | lifes_taker | 1588 | 28 | 27 | 1 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.