| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 276 | YAOGE | 1478 | 25 | 10 | 15 | 0 | 0 | 1 | 1 |
| 277 | bonny-tick58@psn | 400 | 25 | 14 | 11 | 0 | 0 | 6 | 6 |
| 278 | cruderaptor007@psn | — | 25 | 19 | 6 | 0 | 0 | 1 | 1 |
| 279 | danilka14-88 | 1771 | 25 | 11 | 14 | 0 | 0 | 3 | 3 |
| 280 | holt24premie@psn | 1258 | 25 | 16 | 9 | 0 | 0 | 1 | 1 |
| 281 | ian_gravity28#1 | — | 25 | 23 | 2 | 0 | 0 | 4 | 3 |
| 282 | tet12377@psn | — | 25 | 24 | 1 | 0 | 0 | 2 | 1 |
| 283 | Foconejo44@live | 831 | 24 | 14 | 10 | 0 | 0 | 3 | 2 |
| 284 | Gustaficles@psn | — | 24 | 18 | 6 | 0 | 0 | 1 | 1 |
| 285 | kiwicreed@psn | 1298 | 24 | 21 | 3 | 0 | 0 | 1 | 1 |
| 286 | swiderek824 | 1620 | 24 | 12 | 12 | 0 | 0 | 2 | 1 |
| 287 | wilk1305@live | — | 24 | 21 | 3 | 0 | 0 | 5 | 3 |
| 288 | ww2soldaten | 427 | 24 | 24 | 0 | 0 | 0 | 2 | 1 |
| 289 | -Mini- | — | 23 | 11 | 12 | 0 | 0 | 2 | 1 |
| 290 | BoundingJet9297@live | 1393 | 23 | 15 | 8 | 0 | 0 | 2 | 2 |
| 291 | CT2559comand@live | 1411 | 23 | 14 | 9 | 0 | 0 | 3 | 2 |
| 292 | JJandWeasel@live | 414 | 23 | 19 | 4 | 0 | 0 | 3 | 3 |
| 293 | LostMoss36@live | — | 23 | 15 | 8 | 0 | 0 | 6 | 4 |
| 294 | METALFACEDOOM | 1255 | 23 | 19 | 4 | 0 | 0 | 3 | 1 |
| 295 | Mrcat8444 | 1800 | 23 | 19 | 4 | 0 | 0 | 1 | 1 |
| 296 | TMLN98 | 1682 | 23 | 19 | 4 | 0 | 0 | 2 | 1 |
| 297 | TheChosen19145@live | — | 23 | 6 | 17 | 0 | 0 | 4 | 2 |
| 298 | bety06@psn | 1330 | 23 | 18 | 5 | 0 | 0 | 4 | 3 |
| 299 | carefulcurves@psn | 1647 | 23 | 19 | 4 | 0 | 0 | 2 | 1 |
| 300 | i_wilkes | — | 23 | 21 | 2 | 0 | 0 | 4 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.