| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2126 | pops#5 | — | 22 | 6 | 16 | 0 | 0 | 2 | 1 |
| 2127 | promek1211 (AI) | — | 22 | 13 | 9 | 0 | 0 | 1 | 1 |
| 2128 | pryadein00 | 1720 | 22 | 18 | 4 | 0 | 0 | 4 | 4 |
| 2129 | rosutudor@psn | 1489 | 22 | 15 | 7 | 0 | 0 | 1 | 1 |
| 2130 | sytaalan | 1409 | 22 | 16 | 6 | 0 | 0 | 4 | 3 |
| 2131 | theanarchie | — | 22 | 20 | 2 | 0 | 0 | 2 | 2 |
| 2132 | triggerhappykid@psn | — | 22 | 12 | 10 | 0 | 0 | 2 | 2 |
| 2133 | weser14 | — | 22 | 22 | 0 | 0 | 0 | 2 | 1 |
| 2134 | yamamotomugen@psn | — | 22 | 15 | 7 | 0 | 0 | 1 | 1 |
| 2135 | yoooooooo#2 | 1898 | 22 | 16 | 6 | 0 | 0 | 3 | 2 |
| 2136 | zeyad132013@psn | — | 22 | 18 | 4 | 0 | 0 | 1 | 1 |
| 2137 | Aiax-1976@psn | 1165 | 23 | 15 | 8 | 0 | 0 | 3 | 3 |
| 2138 | Akrion117 | 1747 | 23 | 17 | 6 | 0 | 0 | 1 | 1 |
| 2139 | Bratensauce | — | 23 | 20 | 3 | 0 | 0 | 1 | 1 |
| 2140 | Capitathenea@live | 400 | 23 | 17 | 6 | 0 | 0 | 3 | 3 |
| 2141 | Ch1n-_-Ch1n@psn | 1252 | 23 | 19 | 4 | 0 | 0 | 1 | 1 |
| 2142 | ChrisSilver76 | 1128 | 23 | 23 | 0 | 0 | 0 | 2 | 1 |
| 2143 | Deekhat | 911 | 23 | 17 | 6 | 0 | 0 | 2 | 2 |
| 2144 | Fradeke@live | 420 | 23 | 18 | 5 | 0 | 0 | 2 | 1 |
| 2145 | GrayHOUNDZ | 1396 | 23 | 14 | 9 | 0 | 0 | 1 | 1 |
| 2146 | KOHAKU_90100 | 1090 | 23 | 12 | 11 | 0 | 0 | 6 | 5 |
| 2147 | Kongou_neesan | 880 | 23 | 15 | 8 | 0 | 0 | 5 | 3 |
| 2148 | Martinmayday12@live | 461 | 23 | 21 | 2 | 0 | 0 | 5 | 5 |
| 2149 | MrGhostZA | 1499 | 23 | 17 | 6 | 0 | 0 | 3 | 1 |
| 2150 | PatrickPb3nt@live | 1590 | 23 | 12 | 11 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.