| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2151 | SilentYanYan | 1425 | 29 | 17 | 12 | 0 | 0 | 4 | 3 |
| 2152 | SimKouille@psn | — | 29 | 23 | 6 | 0 | 0 | 2 | 1 |
| 2153 | Tabaluga#4 | — | 29 | 29 | 0 | 0 | 0 | 2 | 2 |
| 2154 | Zabarka | 1651 | 29 | 26 | 3 | 0 | 0 | 3 | 2 |
| 2155 | _AICHI_ | 443 | 29 | 21 | 8 | 0 | 0 | 6 | 4 |
| 2156 | _PanPingwin_ | — | 29 | 29 | 0 | 0 | 0 | 2 | 2 |
| 2157 | archipapi321@live | 521 | 29 | 23 | 6 | 0 | 0 | 5 | 2 |
| 2158 | bars4 | — | 29 | 25 | 4 | 0 | 0 | 1 | 1 |
| 2159 | fancyj505@psn | — | 29 | 21 | 8 | 0 | 0 | 3 | 3 |
| 2160 | orojdog99@psn | — | 29 | 12 | 17 | 0 | 0 | 4 | 3 |
| 2161 | own_collator9@psn | 494 | 29 | 21 | 8 | 0 | 0 | 4 | 3 |
| 2162 | pablo006 | 1443 | 29 | 18 | 11 | 0 | 0 | 2 | 2 |
| 2163 | patton_general | — | 29 | 21 | 8 | 0 | 0 | 2 | 2 |
| 2164 | wamps01 | 680 | 29 | 21 | 8 | 0 | 0 | 2 | 2 |
| 2165 | xFASTBaron@live | — | 29 | 28 | 1 | 0 | 0 | 2 | 2 |
| 2166 | zedslayer99@psn | 1010 | 29 | 20 | 2 | 7 | 0 | 1 | 1 |
| 2167 | AzorianVII | 1690 | 30 | 22 | 8 | 0 | 0 | 4 | 2 |
| 2168 | Bantzu_pazzu@psn | 1076 | 30 | 23 | 7 | 0 | 0 | 5 | 3 |
| 2169 | J_25 | 1606 | 30 | 27 | 3 | 0 | 0 | 3 | 2 |
| 2170 | MiguelLey03499@live | — | 30 | 19 | 11 | 0 | 0 | 2 | 1 |
| 2171 | MrDemore | 410 | 30 | 27 | 3 | 0 | 0 | 1 | 1 |
| 2172 | NathenGeT (AI) | — | 30 | 25 | 5 | 0 | 0 | 3 | 1 |
| 2173 | Nikto118@live | — | 30 | 22 | 8 | 0 | 0 | 2 | 1 |
| 2174 | Ojitozjr@live | 505 | 30 | 27 | 3 | 0 | 0 | 1 | 1 |
| 2175 | SavageMarksman6@live | 1067 | 30 | 26 | 4 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.