| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2251 | nono333333 | — | 40 | 30 | 10 | 0 | 0 | 2 | 2 |
| 2252 | ruspath_ | 1654 | 40 | 33 | 7 | 0 | 0 | 2 | 1 |
| 2253 | saturnbloomer@psn | 1413 | 40 | 34 | 6 | 0 | 0 | 1 | 1 |
| 2254 | subrunna20@live | 1039 | 40 | 15 | 25 | 0 | 0 | 15 | 8 |
| 2255 | BastQwarr | 1647 | 41 | 23 | 18 | 0 | 0 | 2 | 2 |
| 2256 | Big_Triple_H@psn | — | 41 | 27 | 14 | 0 | 0 | 1 | 1 |
| 2257 | Crimson_Cobra291 | 1355 | 41 | 28 | 13 | 0 | 0 | 2 | 1 |
| 2258 | DarkTitan43 | — | 41 | 36 | 5 | 0 | 0 | 1 | 1 |
| 2259 | Dashizoid | 1903 | 41 | 30 | 11 | 0 | 0 | 2 | 1 |
| 2260 | Escherichiacoli | 1348 | 41 | 29 | 12 | 0 | 0 | 5 | 3 |
| 2261 | FURY566 | 1772 | 41 | 37 | 4 | 0 | 0 | 4 | 3 |
| 2262 | FazeTapatio606@live | 880 | 41 | 30 | 11 | 0 | 0 | 6 | 5 |
| 2263 | FunkyRex60@live | 892 | 41 | 36 | 5 | 0 | 0 | 2 | 1 |
| 2264 | GRİDZER | 1508 | 41 | 30 | 11 | 0 | 0 | 2 | 1 |
| 2265 | Huey#8 | 1812 | 41 | 30 | 11 | 0 | 0 | 2 | 2 |
| 2266 | Rossi9198@live | 634 | 41 | 37 | 4 | 0 | 0 | 2 | 2 |
| 2267 | jakob575 | 1132 | 41 | 30 | 11 | 0 | 0 | 7 | 4 |
| 2268 | jodini | 1980 | 41 | 31 | 10 | 0 | 0 | 2 | 2 |
| 2269 | lunatic_ostrich | — | 41 | 32 | 9 | 0 | 0 | 3 | 1 |
| 2270 | pitkamik@psn | 663 | 41 | 38 | 3 | 0 | 0 | 3 | 2 |
| 2271 | 十五世达赖喇嘛 | 1603 | 41 | 30 | 11 | 0 | 0 | 2 | 1 |
| 2272 | 寂寞水晶燈 | 1114 | 41 | 23 | 18 | 0 | 0 | 3 | 2 |
| 2273 | Anvil99 | — | 42 | 23 | 19 | 0 | 0 | 1 | 1 |
| 2274 | BATTLEFRONT1917@live | — | 42 | 37 | 5 | 0 | 0 | 7 | 4 |
| 2275 | BBSHenry | — | 42 | 38 | 4 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.