| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2776 | Spogetto | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2777 | SquashyArrow759@live | 908 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2778 | Stahlsturmjager2@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2779 | Starcat#4 | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2780 | SweinMcBoarem | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2781 | TJ1462046 | 1081 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2782 | TMarshMM | 1471 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2783 | Temporis#1 | 941 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2784 | TheCashMan4595@live | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2785 | Thefakepro12345@live | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2786 | Toad90472 | 1300 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2787 | TorukMakto2990@live | 562 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2788 | Tytytoomuch@live | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2789 | UltimateHelHound | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2790 | Unkn0wn91789748@live | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2791 | VIPROSILVER@live | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2792 | VXMP-Realfn@psn | 403 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2793 | VirtOCh | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2794 | VitreousLeaf749@live | 1142 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2795 | VoDSOUL@live | 412 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2796 | Void2500@live | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 2797 | WallacyNasciment@psn | 716 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2798 | WavingBadger594@live | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2799 | Wertzuiosoldat | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 2800 | Wilke51@live | 961 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.