| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 3076 | Void2500@live | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3077 | WallacyNasciment@psn | 713 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3078 | WavingBadger594@live | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3079 | Wertzuiosoldat | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3080 | Wilke51@live | 964 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3081 | WoolyWallnut@live | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3082 | Xochus@live | 941 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3083 | XxD34DLYLOCUSTxX | 1434 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3084 | Yyy11049@live | 1093 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3085 | Z1ktorb1 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3086 | Zima_65 | 1554 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3087 | ZombieGrogu7885@live | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3088 | aarr1ff3012 | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3089 | aejinandeus | 403 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3090 | alex387899@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3091 | andrewdeppy | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3092 | antoniestacogido@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3093 | apex512 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3094 | bast_fall60@psn | 1552 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3095 | bawlatsakorn20 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3096 | beepimasheep259@live | 1008 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3097 | belencartajena@psn | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3098 | black_damassa8@psn | 423 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 3099 | bouwed@psn | 666 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 3100 | breil_gian@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.