| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2076 | BigL00w@live | — | 8 | 8 | 0 | 0 | 0 | 1 | 1 |
| 2077 | BounteousBog7@live | — | 8 | 7 | 1 | 0 | 0 | 1 | 1 |
| 2078 | C9_BoT | 1016 | 8 | 1 | 7 | 0 | 0 | 1 | 1 |
| 2079 | Capitancalzon | — | 8 | 6 | 2 | 0 | 0 | 2 | 1 |
| 2080 | Commander_Rex-75 | 629 | 8 | 7 | 1 | 0 | 0 | 1 | 1 |
| 2081 | DH197061@live | 1526 | 8 | 6 | 2 | 0 | 0 | 2 | 2 |
| 2082 | DaBoiCayde@psn | — | 8 | 5 | 3 | 0 | 0 | 1 | 1 |
| 2083 | Dark34-2@psn | 799 | 8 | 1 | 7 | 0 | 0 | 2 | 2 |
| 2084 | DengerBova | — | 8 | 2 | 6 | 0 | 0 | 2 | 1 |
| 2085 | Dethkillus23@psn | — | 8 | 0 | 8 | 0 | 0 | 1 | 1 |
| 2086 | DonQuixoteMx@live | 1067 | 8 | 5 | 3 | 0 | 0 | 1 | 1 |
| 2087 | Dr_Mo3t4m1d | 1220 | 8 | 8 | 0 | 0 | 0 | 1 | 1 |
| 2088 | Dzik_Pierdo_lnik | 1303 | 8 | 5 | 3 | 0 | 0 | 1 | 1 |
| 2089 | ELPEPE#9 | — | 8 | 8 | 0 | 0 | 0 | 1 | 1 |
| 2090 | EL__VIS@psn | 400 | 8 | 2 | 6 | 0 | 0 | 1 | 1 |
| 2091 | Elprincesoxd634@live | 1039 | 8 | 7 | 1 | 0 | 0 | 2 | 2 |
| 2092 | Enzold10@psn | — | 8 | 6 | 2 | 0 | 0 | 1 | 1 |
| 2093 | FawnStorm869519@live | — | 8 | 7 | 1 | 0 | 0 | 3 | 2 |
| 2094 | FerrousSugar921@live | 571 | 8 | 4 | 4 | 0 | 0 | 1 | 1 |
| 2095 | FireMinotaur388@live | — | 8 | 2 | 6 | 0 | 0 | 1 | 1 |
| 2096 | Firebug-27@psn | 400 | 8 | 4 | 4 | 0 | 0 | 2 | 2 |
| 2097 | FlaicrooZz@live | 1600 | 8 | 8 | 0 | 0 | 0 | 1 | 1 |
| 2098 | GAROsvetly23 | 877 | 8 | 5 | 3 | 0 | 0 | 1 | 1 |
| 2099 | GRMOffensive@live | 732 | 8 | 5 | 3 | 0 | 0 | 2 | 2 |
| 2100 | GreatTongy@psn | 536 | 8 | 6 | 2 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.