| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2201 | ywtzhan (AI) | — | 7 | 6 | 1 | 0 | 0 | 1 | 1 |
| 2202 | zawadiaka2137 | 456 | 7 | 4 | 3 | 0 | 0 | 2 | 2 |
| 2203 | 为AN94小姐献上心脏 | 534 | 7 | 3 | 4 | 0 | 0 | 1 | 1 |
| 2204 | 2942198091 | 1997 | 6 | 3 | 3 | 0 | 0 | 1 | 1 |
| 2205 | Airborn3Rang3r1@live | 792 | 6 | 6 | 0 | 0 | 0 | 1 | 1 |
| 2206 | Aloden#1 | 1311 | 6 | 5 | 1 | 0 | 0 | 2 | 2 |
| 2207 | Alpharius#28 | 400 | 6 | 2 | 4 | 0 | 0 | 1 | 1 |
| 2208 | AndreiD4 | 1460 | 6 | 3 | 3 | 0 | 0 | 1 | 1 |
| 2209 | Andybear4024@live | 637 | 6 | 6 | 0 | 0 | 0 | 2 | 2 |
| 2210 | ArmofTrogdor | 407 | 6 | 4 | 2 | 0 | 0 | 1 | 1 |
| 2211 | Astrowizard290@live | 1524 | 6 | 5 | 1 | 0 | 0 | 2 | 1 |
| 2212 | BULLBUG564@psn | 400 | 6 | 4 | 2 | 0 | 0 | 1 | 1 |
| 2213 | Beyxer | 1557 | 6 | 5 | 1 | 0 | 0 | 1 | 1 |
| 2214 | Bibly2011@psn | 758 | 6 | 3 | 3 | 0 | 0 | 2 | 2 |
| 2215 | BlackCharugo (AI) | — | 6 | 6 | 0 | 0 | 0 | 1 | 1 |
| 2216 | BroKelley@live | 529 | 6 | 2 | 4 | 0 | 0 | 3 | 3 |
| 2217 | CHARLEY4LIFE2213@psn | 1179 | 6 | 4 | 2 | 0 | 0 | 2 | 2 |
| 2218 | COMANDERCONRAD6@live | 878 | 6 | 6 | 0 | 0 | 0 | 3 | 2 |
| 2219 | COMMANDANTDU--13@psn | — | 6 | 6 | 0 | 0 | 0 | 1 | 1 |
| 2220 | Chief_Angry_Sky | 1570 | 6 | 2 | 4 | 0 | 0 | 1 | 1 |
| 2221 | CurdsFN7@live | 1019 | 6 | 5 | 1 | 0 | 0 | 1 | 1 |
| 2222 | Daggirem | 1143 | 6 | 5 | 1 | 0 | 0 | 2 | 1 |
| 2223 | Daker___ | 1250 | 6 | 5 | 1 | 0 | 0 | 1 | 1 |
| 2224 | Daniel9255p | — | 6 | 2 | 4 | 0 | 0 | 1 | 1 |
| 2225 | Degurechaff2031 | 1201 | 6 | 0 | 6 | 0 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.