| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 226 | deltwolf1911 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 227 | demkezze3 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 228 | deni_jons | 1227 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 229 | destorride (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 230 | didacousa | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 231 | dimklip (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 232 | dogty100 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 233 | donlovatt66@live | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 234 | doondlebroneg | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 235 | dragonps (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 236 | dy2ss7 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 237 | ehenrdl07#1 | 1702 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 238 | enterfisbeld (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 239 | erigotts10 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 240 | extentassg12 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 241 | fgnjdgh | 506 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 242 | firebatiguer (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 243 | fissunth1818 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 244 | fjwodsch5g | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 245 | freedian83 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 246 | ft1gnqmgy (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 247 | garagingstike | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 248 | garinpocuk2 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 249 | gonparplay1331 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 250 | haruki1332494 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.