| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1026 | Team-BOICE613@psn | 485 | 7 | 3 | 4 | 0 | 0 | 2 | 2 |
| 1027 | Tiadenkax25112 (AI) | — | 7 | 7 | 0 | 0 | 0 | 1 | 1 |
| 1028 | Triplemeans7@live | 572 | 7 | 5 | 2 | 0 | 0 | 2 | 1 |
| 1029 | Willy720 | — | 7 | 7 | 0 | 0 | 0 | 1 | 1 |
| 1030 | _Format26_ | 1021 | 7 | 3 | 4 | 0 | 0 | 1 | 1 |
| 1031 | abhsfcbosi (AI) | — | 7 | 7 | 0 | 0 | 0 | 1 | 1 |
| 1032 | alexcamas46 | 400 | 7 | 4 | 3 | 0 | 0 | 1 | 1 |
| 1033 | apstringamptiv | — | 7 | 7 | 0 | 0 | 0 | 1 | 1 |
| 1034 | barkpro1 (AI) | — | 7 | 7 | 0 | 0 | 0 | 1 | 1 |
| 1035 | behza19296 | — | 7 | 7 | 0 | 0 | 0 | 1 | 1 |
| 1036 | benbranjam@live | 847 | 7 | 7 | 0 | 0 | 0 | 1 | 1 |
| 1037 | burnt_sKetcH@psn | 1342 | 7 | 6 | 1 | 0 | 0 | 1 | 1 |
| 1038 | cApTaInAuTiZmO1@live | — | 7 | 0 | 7 | 0 | 0 | 2 | 2 |
| 1039 | carefree-key04@psn | 400 | 7 | 4 | 3 | 0 | 0 | 1 | 1 |
| 1040 | denreda17889 (AI) | — | 7 | 7 | 0 | 0 | 0 | 1 | 1 |
| 1041 | jbwso7216 | — | 7 | 7 | 0 | 0 | 0 | 1 | 1 |
| 1042 | jcun2593q (AI) | — | 7 | 7 | 0 | 0 | 0 | 1 | 1 |
| 1043 | jedihermit | 400 | 7 | 3 | 4 | 0 | 0 | 2 | 1 |
| 1044 | kevinbob210 (AI) | — | 7 | 7 | 0 | 0 | 0 | 1 | 1 |
| 1045 | mm6dc6fn4 (AI) | — | 7 | 7 | 0 | 0 | 0 | 1 | 1 |
| 1046 | niceaf (AI) | — | 7 | 7 | 0 | 0 | 0 | 1 | 1 |
| 1047 | san0Kerz (AI) | — | 7 | 7 | 0 | 0 | 0 | 1 | 1 |
| 1048 | seapitob2k (AI) | — | 7 | 7 | 0 | 0 | 0 | 1 | 1 |
| 1049 | sesplayz11 (AI) | — | 7 | 7 | 0 | 0 | 0 | 2 | 2 |
| 1050 | sharkking05 (AI) | — | 7 | 7 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.