| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1276 | FLEX-Random13@psn | — | 24 | 15 | 9 | 0 | 0 | 3 | 2 |
| 1277 | Koizoku13@psn | 1164 | 24 | 16 | 8 | 0 | 0 | 3 | 1 |
| 1278 | SCRB1GR3D98@live | 854 | 24 | 10 | 14 | 0 | 0 | 5 | 3 |
| 1279 | YannyG52RU@live | 1347 | 24 | 16 | 8 | 0 | 0 | 2 | 2 |
| 1280 | deemHeys (AI) | — | 24 | 24 | 0 | 0 | 0 | 1 | 1 |
| 1281 | maksshu@psn | 541 | 24 | 9 | 15 | 0 | 0 | 3 | 1 |
| 1282 | redstark-99@psn | — | 24 | 19 | 5 | 0 | 0 | 1 | 1 |
| 1283 | ua_turist2012_ua | — | 24 | 20 | 4 | 0 | 0 | 2 | 1 |
| 1284 | HellRaiser#7 | 1081 | 25 | 15 | 10 | 0 | 0 | 5 | 3 |
| 1285 | cosmetic-arrow87@psn | — | 25 | 15 | 10 | 0 | 0 | 1 | 1 |
| 1286 | vms2012 | — | 25 | 19 | 6 | 0 | 0 | 3 | 2 |
| 1287 | Kwaiunlocked@live | — | 26 | 18 | 8 | 0 | 0 | 3 | 1 |
| 1288 | granada#2 | 401 | 26 | 15 | 11 | 0 | 0 | 4 | 2 |
| 1289 | overthecowsmoon | 1670 | 26 | 11 | 15 | 0 | 0 | 2 | 2 |
| 1290 | Bongyrito | 1793 | 27 | 21 | 6 | 0 | 0 | 5 | 3 |
| 1291 | DexterBahNie | 642 | 27 | 19 | 8 | 0 | 0 | 6 | 3 |
| 1292 | RICARDOOOW9729@live | 785 | 27 | 13 | 14 | 0 | 0 | 2 | 1 |
| 1293 | Random-Asian | 747 | 27 | 11 | 16 | 0 | 0 | 8 | 3 |
| 1294 | БолитОчко | 1570 | 27 | 16 | 11 | 0 | 0 | 4 | 4 |
| 1295 | ZLOй | 628 | 28 | 17 | 11 | 0 | 0 | 2 | 1 |
| 1296 | epicZACK236 | 400 | 28 | 7 | 21 | 0 | 0 | 3 | 3 |
| 1297 | AllPatto (AI) | — | 29 | 29 | 0 | 0 | 0 | 2 | 1 |
| 1298 | Slartibartfast97 | 2030 | 29 | 27 | 2 | 0 | 0 | 2 | 1 |
| 1299 | pItivier | 866 | 29 | 19 | 10 | 0 | 0 | 1 | 1 |
| 1300 | JeffreyYG_19@psn | 1031 | 30 | 20 | 10 | 0 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.