| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1451 | Rydozinator | 1313 | 22 | 14 | 8 | 0 | 0 | 2 | 1 |
| 1452 | Strictperson@live | 764 | 22 | 14 | 8 | 0 | 0 | 6 | 5 |
| 1453 | chernouss262 | — | 22 | 7 | 15 | 0 | 0 | 3 | 2 |
| 1454 | davislimengan | — | 22 | 12 | 10 | 0 | 0 | 2 | 1 |
| 1455 | stefey | — | 22 | 22 | 0 | 0 | 0 | 1 | 1 |
| 1456 | BananaMan517 | 1565 | 23 | 10 | 13 | 0 | 0 | 5 | 2 |
| 1457 | Clydebonnie4610@live | 400 | 23 | 15 | 8 | 0 | 0 | 2 | 2 |
| 1458 | Dragonman9859@live | 764 | 23 | 15 | 8 | 0 | 0 | 2 | 1 |
| 1459 | GRMADMDANK@live | 589 | 23 | 16 | 7 | 0 | 0 | 3 | 1 |
| 1460 | GertJan04@psn | — | 23 | 13 | 10 | 0 | 0 | 3 | 2 |
| 1461 | YATOSAN_ | 1141 | 23 | 16 | 7 | 0 | 0 | 3 | 3 |
| 1462 | huaso656 | — | 23 | 12 | 11 | 0 | 0 | 2 | 2 |
| 1463 | AtxTonito@live | 400 | 24 | 12 | 12 | 0 | 0 | 3 | 3 |
| 1464 | Balandis#1 | 652 | 24 | 12 | 12 | 0 | 0 | 1 | 1 |
| 1465 | FLEX-Random13@psn | 1042 | 24 | 15 | 9 | 0 | 0 | 3 | 2 |
| 1466 | GloKAlivE#1 | — | 24 | 15 | 9 | 0 | 0 | 7 | 4 |
| 1467 | Koizoku13@psn | 1164 | 24 | 16 | 8 | 0 | 0 | 3 | 1 |
| 1468 | SCRB1GR3D98@live | 857 | 24 | 10 | 14 | 0 | 0 | 5 | 3 |
| 1469 | YannyG52RU@live | 1348 | 24 | 16 | 8 | 0 | 0 | 2 | 2 |
| 1470 | deemHeys (AI) | — | 24 | 24 | 0 | 0 | 0 | 1 | 1 |
| 1471 | redstark-99@psn | — | 24 | 19 | 5 | 0 | 0 | 1 | 1 |
| 1472 | ua_turist2012_ua | — | 24 | 20 | 4 | 0 | 0 | 2 | 1 |
| 1473 | 羽林菌丝 | 1421 | 24 | 18 | 6 | 0 | 0 | 3 | 2 |
| 1474 | HellRaiser#7 | 1105 | 25 | 15 | 10 | 0 | 0 | 5 | 3 |
| 1475 | boga40884 | 1050 | 25 | 18 | 7 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.