| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1501 | HellRaiser#7 | 1105 | 25 | 15 | 10 | 0 | 0 | 5 | 3 |
| 1502 | _2b8z1qsxs | 1183 | 25 | 9 | 16 | 0 | 0 | 3 | 3 |
| 1503 | boga40884 | 1050 | 25 | 18 | 7 | 0 | 0 | 2 | 2 |
| 1504 | cosmetic-arrow87@psn | — | 25 | 15 | 10 | 0 | 0 | 1 | 1 |
| 1505 | vms2012 | — | 25 | 19 | 6 | 0 | 0 | 3 | 2 |
| 1506 | BetterSign6405@live | 400 | 26 | 16 | 10 | 0 | 0 | 8 | 3 |
| 1507 | EliTa1 | 412 | 26 | 14 | 12 | 0 | 0 | 6 | 5 |
| 1508 | Kwaiunlocked@live | — | 26 | 18 | 8 | 0 | 0 | 3 | 1 |
| 1509 | boredaf5199325 | 856 | 26 | 7 | 19 | 0 | 0 | 7 | 3 |
| 1510 | granada#2 | 400 | 26 | 15 | 11 | 0 | 0 | 4 | 2 |
| 1511 | maksshu@psn | 532 | 26 | 11 | 15 | 0 | 0 | 4 | 2 |
| 1512 | Bongyrito | 1798 | 27 | 21 | 6 | 0 | 0 | 5 | 3 |
| 1513 | DexterBahNie | 657 | 27 | 19 | 8 | 0 | 0 | 6 | 3 |
| 1514 | Glory_can1@psn | 436 | 27 | 10 | 17 | 0 | 0 | 3 | 2 |
| 1515 | RICARDOOOW9729@live | 763 | 27 | 13 | 14 | 0 | 0 | 2 | 1 |
| 1516 | Random-Asian | 744 | 27 | 11 | 16 | 0 | 0 | 8 | 3 |
| 1517 | lulux#2 | 1073 | 27 | 20 | 7 | 0 | 0 | 3 | 1 |
| 1518 | БолитОчко | 1569 | 27 | 16 | 11 | 0 | 0 | 4 | 4 |
| 1519 | TheG_Prox@psn | — | 28 | 17 | 11 | 0 | 0 | 3 | 3 |
| 1520 | ZLOй | 627 | 28 | 17 | 11 | 0 | 0 | 2 | 1 |
| 1521 | AllPatto (AI) | — | 29 | 29 | 0 | 0 | 0 | 2 | 1 |
| 1522 | RNGgessus | 469 | 29 | 15 | 14 | 0 | 0 | 5 | 2 |
| 1523 | Slartibartfast97 | 2030 | 29 | 27 | 2 | 0 | 0 | 2 | 1 |
| 1524 | epicZACK236 | 400 | 29 | 7 | 22 | 0 | 0 | 4 | 4 |
| 1525 | Alexbanderfoo211@psn | 400 | 30 | 4 | 26 | 0 | 0 | 8 | 6 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.