| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 201 | asdjao (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 202 | ashleyandkenny | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 203 | bammeg | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 204 | bestroyocoli | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 205 | booterman20040 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 206 | brookerboy1 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 207 | burnlick (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 208 | cLestio (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 209 | calinenpomez (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 210 | carsontherealism@psn | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 211 | cashok_888@psn | 647 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 212 | cix948 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 213 | combative-gauge3@psn | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 214 | cri0623 | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 215 | ctmmsGOOPS (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 216 | dahgyatISmassive@psn | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 217 | deltwolf1911 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 218 | demkezze3 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 219 | destorride (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 220 | didacousa | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 221 | dimklip (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 222 | dogty100 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 223 | donlovatt66@live | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 224 | doondlebroneg | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 225 | dragonps (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.